- Players now
- 2/2 100% full
- 7-day average
- 0 peak –
- Rank
- #12,806 ▼ 5139 this week
- Wiped
- 12d 21h ago · 26 Sep, 22:29 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#12,806 on player hours | 46 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 5,139 places this week | 30 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 81.107.76.87:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 26 Sep 2026, 22:29 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players Slot count: 2. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 482 on averageUnranked576/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 476 on averageUnranked576/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 465 on averageUnranked550/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked374/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 388 on averageUnranked420/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked445/500
Briefing
quick answers, from the figures on this page01Ranking of Our Private Rust among Rust servers: what is it?
The rank for Our Private Rust is #12,806 on seven-day player hours, in the top 54% of ranked servers.
02How many players are on Our Private Rust right now?
Our Private Rust was last seen 11 days 5 hours ago and is offline at this moment.
03The Rust version for Our Private Rust: what is it?
Rust network protocol 2633 and build 165217 on Windows is what Our Private Rust runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Our Private Rust physically?
There is no region published by Our Private Rust. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 81.107.76.87:28015 is its address.
05Current online status and reliability of Our Private Rust: what is the data?
Currently offline: Our Private Rust; last seen 11 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 26 September 2026 is when Rust Server Now first saw it.
06The tags on Our Private Rust: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set Our Private Rust publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Our Private Rust show up in Rust Server Now lists and filters?
Our Private Rust appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Our Private Rust wipe?
Too few wipes are recorded for Our Private Rust to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 12 days 21 hours old.
09The map for Our Private Rust: which one?
A procedural map, generated by the game, is in use on Our Private Rust.
10The rules and settings of Our Private Rust: what are they?
You will not find a gather rate in the name Our Private Rust. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11Joining Our Private Rust: what are the steps?
To connect, open Rust, press F1, and enter client.connect 81.107.76.87:28015. You can also click Launch Rust here to open the game via Steam and join.