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Offlinechecked 9d ago · scouted since 1 Oct 2026

Twofish Carbon Staging Test Server

Community
Join server
Evaluation 40 Bronze #16,508 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#16,508
▼ 397 this week
Wiped
9d 0h
ago · 1 Oct, 13:17 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime–Performance–Wipe hold–Momentum49
Populationno average yet –
Standing#16,508 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 397 places this week 49

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
DateTimePeakLasted
1 Oct Thu 13:02 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
81.100.154.125:28115
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 13:17 UTC
Hostname
–
First seen
1 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166490,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Slot count: 10.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs166490Build Game build: 166490.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does Twofish Carbon Staging Test Server sit in the rankings?

The rank for Twofish Carbon Staging Test Server is #16,508 on seven-day player hours, in the top 70% of ranked servers.

02Current population on Twofish Carbon Staging Test Server: how busy is it?

Twofish Carbon Staging Test Server was last seen 9 days ago and is offline at this moment.

Server Info
03Version of Rust on Twofish Carbon Staging Test Server: which one?

Rust network protocol 2634 and build 166490 on Windows is what Twofish Carbon Staging Test Server runs. To join, your game must share the protocol; Steam takes care of updating it.

04Location of Twofish Carbon Staging Test Server: where?

No region is published by Twofish Carbon Staging Test Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 81.100.154.125:28115 is its address.

05Current online status and reliability of Twofish Carbon Staging Test Server: what is the data?

Live status: Twofish Carbon Staging Test Server is down; last seen 9 days ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 1 October 2026.

Server Tags
06The tags on Twofish Carbon Staging Test Server: what do they mean?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166490 (Build): Game build: 166490; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set Twofish Carbon Staging Test Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does Twofish Carbon Staging Test Server show up in Rust Server Now lists and filters?

Twofish Carbon Staging Test Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08On what timetable does Twofish Carbon Staging Test Server wipe?

Too few wipes are recorded for Twofish Carbon Staging Test Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 9 days old.

09What does Twofish Carbon Staging Test Server look like on wipe day?

0 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Settings & Rules
10The map for Twofish Carbon Staging Test Server: which one?

Procedural map: Twofish Carbon Staging Test Server uses one generated by the game.

11Which rules apply on Twofish Carbon Staging Test Server, and what settings?

The name Twofish Carbon Staging Test Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

How to join
12What is the process to join Twofish Carbon Staging Test Server?

To connect, open Rust, press F1, and enter client.connect 81.100.154.125:28115. You can also click Launch Rust here to open the game via Steam and join.