Rust Server Now
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Offlinechecked 13h ago · scouted since 26 Sep 2026

Olo testing

Modded oxide
Join server
Evaluation 53 Bronze #8,729 on player hours
Players now
0/2
0% full
7-day average
1
peak 2
Rank
#8,729
▼ 3596 this week
Wiped
8d 16h
ago · 1 Oct, 18:34 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population57Standing62Uptime17Performance–Wipe hold100Momentum29
Population1 of 2 on average 57
Standing#8,729 on player hours 62
Uptime8 of the last 48 hours 17
Performanceno direct query answered –
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 3,596 places this week 29

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.511.5214:0015:0017:0018:0020:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 18:34 2 running
27 Sep Sun 11:18 2 4.3 days
26 Sep Sat 15:27 2 0.8 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
80.57.92.220:25565
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:34 UTC
Hostname
–
First seen
26 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp2Max players The server holds 2.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs166586Build This server runs build 166586.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Olo testing among Rust servers: what is it?

The rank for Olo testing is #8,729 on seven-day player hours, in the top 38% of ranked servers.

02How many players are on Olo testing right now?

Offline: Olo testing last responded 13 hours ago. Its seven-day average is 1 players; the peak is 2. The 48-hour peak time is 18:00 UTC, when it averaged 2 players.

Server details
03What Rust version is Olo testing on?

Version for Olo testing: Rust network protocol 2634 and build 166586 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for Olo testing?

There is no region published by Olo testing. Rust Server Now does not verify machine locations; it only shows where a server says it is. 80.57.92.220:25565 is its address.

05Current online status and reliability of Olo testing: what is the data?

Currently offline: Olo testing; last seen 13 hours ago. Over the last 7 full days, 8 of 168 hours were online, or 5%. First seen by Rust Server Now on 26 September 2026.

Server Tags
06How should you read the tags on Olo testing?

The server browser reads these tags from Olo testing: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): The server holds 2; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): This server runs build 166586; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Olo testing show up in Rust Server Now lists and filters?

These Rust Server Now lists include Olo testing: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08On what timetable does Olo testing wipe?

Olo testing wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 16 hours.

09On wipe day, what changes for Olo testing?

2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 20 hours in. The crowd held above half that peak until the next wipe in 100% of its recent wipes.

Server Rules
10The map for Olo testing: which one?

A procedural map, generated by the game, is in use on Olo testing.

11Which rules apply on Olo testing, and what settings?

No gather rate appears in the name Olo testing. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Joining Steps
12Joining Olo testing: what are the steps?

In Rust, press F1 and run client.connect 80.57.92.220:25565; or use Launch Rust on this page to connect through Steam.