- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #14,878 top 65%
- World resets
- 5× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 1 | |
|---|---|---|
| Standing#14,878 on player hours | 35 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Reset record
5 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 7 Oct | Wed 08:38 | 0 before | – |
| 7 Oct | Wed 07:48 | 0 before | – |
| 7 Oct | Wed 07:33 | 0 before | – |
| 6 Oct | Tue 08:33 | 0 before | – |
| 4 Oct | Sun 14:09 | 0 | 1.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 80.253.235.7:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1X4C.RU — Классический СерверEU · groups of 8+ · 138 on averageUnranked33/500
- 2X4C.RU — Классический СерверEU · groups of 8+ · 88 on averageUnranked114/500
- 3Rustoria.co - US Long Premium | JUST WIPED 09.10NA · no group limit · 65 on averageUnranked71/100
- 4Bestrust Solo/Duo/Trio/Quad Monthly | 09.10no group limit · 65 on averageUnranked80/100
- 5Rustoria.co - EU Main | JUST WIPED 09.10EU · no group limit · 65 on averageUnranked67/100
- 6Rustoria.co - SEA Medium | JUST WIPED 09.10EA · no group limit · 65 on averageUnranked52/100
Briefing
quick answers, from the figures on this page01Where does My Local Test Server sit in the rankings?
In the top 65% of all ranked servers, My Local Test Server holds #14,878 for player hours over the last seven days.
02Current population on My Local Test Server: how busy is it?
My Local Test Server was last seen 2 days 12 hours ago and is offline at this moment. Its seven-day average is 0 players; the peak is 1.
03Version of Rust on My Local Test Server: which one?
Version for My Local Test Server: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of My Local Test Server: where?
For My Local Test Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 80.253.235.7:28015.
05Uptime and current status of My Local Test Server: what are they?
Live status: My Local Test Server is down; last seen 2 days 12 hours ago. It was up 4% of the time over the last 7 full days: 6 of 168 hours. First seen by Rust Server Now on 21 September 2026.
06What is the meaning of each tag on My Local Test Server?
The server browser reads these tags from My Local Test Server: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does My Local Test Server appear?
The Rust Server Now lists that carry My Local Test Server are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does My Local Test Server wipe?
Every few hours My Local Test Server starts a new world, which leaves no wipe schedule to track and no reset that qualifies as a wipe.
09Map selection on My Local Test Server: what is it?
Procedural map: My Local Test Server uses one generated by the game.
10The rules and settings of My Local Test Server: what are they?
You will not find a gather rate in the name My Local Test Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11Joining My Local Test Server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 80.253.235.7:28015. You can also click Launch Rust here to open the game via Steam and join.