- Players now
- 0/3 0% full
- 7-day average
- 0 peak 1
- Rank
- #12,276 top 54%
- Wiped
- 5d 21h ago · 4 Oct, 02:47 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 3 on average | 17 | |
|---|---|---|
| Standing#12,276 on player hours | 46 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 80.245.127.37:28015
- Region
- –
- Max players
- 3
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 02:47 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp3 | Max players Capacity: 3. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 477 on averageUnranked344/375
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked369/400
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 457 on averageUnranked322/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked418/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 382 on averageUnranked208/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 335 on averageUnranked297/450
Briefing
quick answers, from the figures on this page01Ranking of myserver among Rust servers: what is it?
In the top 54% of all ranked servers, myserver holds #12,276 for player hours over the last seven days.
02What is the player count on myserver?
Offline: myserver last responded 5 days 9 hours ago. Averaging 0 players over seven days, it peaked at 1.
03Version of Rust on myserver: which one?
Version for myserver: Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of myserver: where?
There is no region published by myserver. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 80.245.127.37:28015.
05Uptime and current status of myserver: what are they?
Right now myserver shows as offline; last seen 5 days 9 hours ago. 0 of 96 hours up in the last 4 full days; that is 0%. First seen by Rust Server Now on 4 October 2026.
06What is the meaning of each tag on myserver?
gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Capacity: 3; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set myserver publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does myserver show up in Rust Server Now lists and filters?
myserver appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does myserver wipe?
The record for myserver holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 5 days 21 hours have passed since its current world began.
09Map selection on myserver: what is it?
A procedural map, generated by the game, is in use on myserver.
10Which rules apply on myserver, and what settings?
The name myserver does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join myserver?
In Rust, press F1 and run client.connect 80.245.127.37:28015; or use Launch Rust on this page to connect through Steam.