Development Server
- Players now
- 0/2000 0% full
- 7-day average
- 0 peak 4
- Rank
- #8,031 top 36%
- Wiped
- 1d 10h ago · 16 Oct, 13:46 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 150 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2,000 on average | 0 | |
|---|---|---|
| Standing#8,031 on player hours | 64 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance250 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 16 Oct | Fri 13:46 | 1 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 15 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural+
- Size
- 4750
- Seed
- 1337
- Custom map
- download
- Address
- 80.242.59.83:35090
- Region
- EU
- Max players
- 2000
- Group limit
- 150 max
- Wipe schedule
- –
- Last wipe
- 16 Oct 2026, 13:46 UTC
- Hostname
- test.miragerust.com
- First seen
- 15 Oct 2026
- MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 16.10368/1200
- MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 17.10355/550
- MIRAGE RUST | FRIDAY 2x | VANILLA+ | Wipe 16.10258/1100
- MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10180/500
- MIRAGE RUST | MIDDLE 2x | VANILLA+ | Wipe 15.10113/1200
- MIRAGE RUST | WEDNESDAY 2x | VANILLA+ | Wipe 14.1046/1350
- MIRAGE RUST | TUESDAY 2x | VANILLA+ | Wipe 13.1025/1650
- MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 16.1019/350
14 servers publish a miragerust.com hostname.
Server tags
what each tag it publishes means ·mp2000,ptrak,$r?,v2634,gmrust,cs167781,ts150,rustmaps,weekly,EU,vanilla,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2000 | Max players Capacity: 2,000. | |
ts150 | Group limit Teams cap at 150. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167781 | Build Build 167781. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | weekly | Weekly Wipes weekly. |
| Difficulty | vanilla | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. | |
| Region | EU | Europe In the server browser it appears under Europe. |
| Other | rustmaps | Custom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 107 on averageUnranked94/245
- 2МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 93 on averageUnranked125/100
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 87 on averageUnranked219/1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 73 on averageUnranked17/700
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on averageUnranked66/1000
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 68 on averageUnranked8/700
Briefing
quick answers, from the figures on this page01Ranking of Development Server among Rust servers: what is it?
In Europe, Development Server is #2,081; globally, #8,031 on player hours over the last seven days, in the top 36% of ranked servers.
02How many players are on Development Server right now?
0 of 2,000 slots are filled on Development Server at this moment. Its seven-day average is 0 players; the peak is 4. Between the last 48 hours, 14:00 UTC saw the highest average: 1 players.
03Version of Rust on Development Server: which one?
Rust network protocol 2634 and build 167781 on Windows is what Development Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Development Server good?
For the last 48 hours, average server fps was 431, with a minimum of 142. Entities reached 139,703 - buildings, deployables and the rest. The maximum memory used was 3,618 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for Development Server?
With a EU tag, Development Server places itself in Europe. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 80.242.59.83:35090.
06How reliable is Development Server, and is it online?
Live status: Development Server is up. The last restart happened around 32 hours ago, according to uptime. It was up 50% of the time over the last 2 full days: 24 of 48 hours. First seen by Rust Server Now on 15 October 2026.
07What is the meaning of each tag on Development Server?
gmrust (Game mode): Survival in the standard Rust format; mp2000 (Max players): Capacity: 2,000; ts150 (Group limit): Teams cap at 150; v2634 (Protocol): Your game must run protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; weekly (Weekly): Wipes weekly; vanilla (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe; rustmaps (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin: that is the tag set Development Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Operator of Development Server: who runs it?
The same operator most likely runs Development Server and 13 other servers we track, as both publish a miragerust.com hostname.
09Where does Development Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Development Server are: Best EU Rust servers and Modded Rust servers. It appears on the server list when you apply these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
10Development Server wipes on what schedule?
The record for Development Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 34 hours old.
11The map for Development Server: which one?
A custom map of size 4,750 is what Development Server uses. Download it from this page, as the map file is published.
12Which rules apply on Development Server, and what settings?
The name Development Server does not state a gather rate. The group limit is 150 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. Valve's VAC anti-cheat is not active.
13To join Development Server, what must you do?
In Rust, press F1 and run client.connect 80.242.59.83:35090; or use Launch Rust on this page to connect through Steam. https://miragerust.gg/ is where its website lives.