- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,959 ▲ 580 this week
- Wiped
- 34d 6h ago · 5 Sep, 15:50 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,959 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 580 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 80.208.80.139:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Sep 2026, 15:50 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 479 on averageUnranked451/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 473 on averageUnranked479/550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on averageUnranked417/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked406/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 384 on averageUnranked293/390
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 337 on averageUnranked368/500
Briefing
quick answers, from the figures on this page01Ranking of Dagnabbits testserver among Rust servers: what is it?
The rank for Dagnabbits testserver is #15,959 on seven-day player hours, in the top 70% of ranked servers.
02How many players are on Dagnabbits testserver right now?
Dagnabbits testserver was last seen 5 days 7 hours ago and is offline at this moment. 0 players is the seven-day average.
03What Rust version is Dagnabbits testserver on?
The Rust build on Dagnabbits testserver is network protocol 2633 and build 165217, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Dagnabbits testserver physically?
There is no region published by Dagnabbits testserver. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 80.208.80.139:28015 is its address.
05How reliable is Dagnabbits testserver, and is it online?
Live status: Dagnabbits testserver is down; last seen 5 days 7 hours ago. It was up 38% of the time over the last 7 full days: 64 of 168 hours. 17 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Dagnabbits testserver?
The server browser reads these tags from Dagnabbits testserver: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Dagnabbits testserver appear?
The Rust Server Now lists that carry Dagnabbits testserver are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Dagnabbits testserver wipe?
Too few wipes are recorded for Dagnabbits testserver to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 34 days 6 hours have passed since its current world began.
09What map is running on Dagnabbits testserver?
A procedural map of size 4,500 with seed 981907749, generated by the game, is in use on Dagnabbits testserver. Size and seed together determine the map, which can be viewed on RustMaps from this page.
10The rules and settings of Dagnabbits testserver: what are they?
No gather rate appears in the name Dagnabbits testserver. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join Dagnabbits testserver?
To connect, open Rust, press F1, and enter client.connect 80.208.80.139:28015. You can also click Launch Rust here to open the game via Steam and join.
