- Players now
- 1/5 20% full
- 7-day average
- 0 peak 2
- Rank
- #6,827 ▲ 3359 this week
- World resets
- 6× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5 on average | 9 | |
|---|---|---|
| Standing#6,827 on player hours | 70 | |
| Uptime3 of the last 48 hours | 6 | |
| Performance60 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 3,359 places this week | 75 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Reset record
17 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 09:37 | 1 before | – |
| 7 Oct | Wed 19:38 | 1 before | – |
| 7 Oct | Wed 17:16 | 0 before | – |
| 7 Oct | Wed 16:30 | 0 before | – |
| 7 Oct | Wed 13:27 | 1 before | – |
| 5 Oct | Mon 20:15 | 1 before | – |
| 1 Oct | Thu 20:13 | 0 before | – |
| 1 Oct FW | Thu 17:24 | 1 | 4.1 days |
| 27 Sep | Sun 09:29 | 1 | 4.3 days |
| 26 Sep | Sat 11:26 | 2 | 0.9 days |
| 24 Sep | Thu 19:00 | 2 | 1.7 days |
| 24 Sep | Thu 08:25 | 0 | 0.4 days |
| 23 Sep | Wed 21:44 | 0 before | – |
| 23 Sep | Wed 20:30 | 2 | 0.5 days |
| 22 Sep | Tue 17:16 | 2 | 1.1 days |
| 21 Sep | Mon 17:14 | 2 | 1 days |
| 14 Sep | Mon 08:24 | 1 | 7.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 80.208.56.246:8767
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players Slot count: 5. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked40/100
- 2La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 3RustServer_11418groups of 8+ · 2 on averageUnranked1/50
- 4My Untitled Rust Servergroups of 8+ · 2 on averageUnranked5/50
- 5RatAttacK: No Honorgroups of 8+ · 2 on averageUnranked0/50
- 6QbanSMPgroups of 8+ · 2 on averageUnranked4/40
Briefing
quick answers, from the figures on this page01Where does Test Server sit in the rankings?
The rank for Test Server is #6,827 on seven-day player hours, in the top 30% of ranked servers.
02What is the player count on Test Server?
Right now Test Server is not online; its last appearance was 40 hours ago. Its seven-day average is 0 players; the peak is 2. Between the last 48 hours, 10:00 UTC saw the highest average: 1 players.
03What Rust version is Test Server on?
Version for Test Server: Rust network protocol 2634 and build 167231 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on Test Server?
For the last 48 hours, average server fps was 60, with a minimum of 60. 1,826 entities at peak, counting buildings and deployables. Peak memory: 844 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Test Server physically?
There is no region published by Test Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 80.208.56.246:8767.
06Current online status and reliability of Test Server: what is the data?
Currently offline: Test Server; last seen 40 hours ago. The last restart happened around 1 hours ago, according to uptime. Over the last 7 full days, 45 of 168 hours were online, or 27%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on Test Server?
The server browser reads these tags from Test Server: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): This server runs build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Test Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include Test Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
09Test Server wipes on what schedule?
Every few hours Test Server starts a new world, which leaves no wipe schedule to track and no reset that qualifies as a wipe.
10What map is running on Test Server?
A procedural map of size 1,000 with seed 1934173135, generated by the game, is in use on Test Server. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on Test Server, and what settings?
No gather rate appears in the name Test Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
12Joining Test Server: what are the steps?
In Rust, press F1 and run client.connect 80.208.56.246:8767; or use Launch Rust on this page to connect through Steam.
