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Offlinechecked 1d ago · scouted since 13 Sep 2026

Test Server

Modded oxide
Join server
Evaluation 52 Bronze #6,827 on player hours
Players now
1/5
20% full
7-day average
0
peak 2
Rank
#6,827
▲ 3359 this week
World resets
6×
new worlds this week
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population9Standing70Uptime6Performance100Wipe hold–Momentum75
Population0 of 5 on average 9
Standing#6,827 on player hours 70
Uptime3 of the last 48 hours 6
Performance60 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 3,359 places this week 75

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75109:0010:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Reset record

17 on record
DateTimePeakLasted
8 Oct Thu 09:37 1 before –
7 Oct Wed 19:38 1 before –
7 Oct Wed 17:16 0 before –
7 Oct Wed 16:30 0 before –
7 Oct Wed 13:27 1 before –
5 Oct Mon 20:15 1 before –
1 Oct Thu 20:13 0 before –
1 Oct FW Thu 17:24 1 4.1 days
27 Sep Sun 09:29 1 4.3 days
26 Sep Sat 11:26 2 0.9 days
24 Sep Thu 19:00 2 1.7 days
24 Sep Thu 08:25 0 0.4 days

Performance

02040608009:0010:0011:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Test Server
Map
Procedural Map
Size
1000
Seed
1934173135
Open on RustMaps
Address
80.208.56.246:8767
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
resets constantly
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp5Max players Slot count: 5.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs167231Build This server runs build 167231.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does Test Server sit in the rankings?

The rank for Test Server is #6,827 on seven-day player hours, in the top 30% of ranked servers.

02What is the player count on Test Server?

Right now Test Server is not online; its last appearance was 40 hours ago. Its seven-day average is 0 players; the peak is 2. Between the last 48 hours, 10:00 UTC saw the highest average: 1 players.

Server Info
03What Rust version is Test Server on?

Version for Test Server: Rust network protocol 2634 and build 167231 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04How smooth is the performance on Test Server?

For the last 48 hours, average server fps was 60, with a minimum of 60. 1,826 entities at peak, counting buildings and deployables. Peak memory: 844 MB. The lag players notice comes from low fps and rising entity counts.

05Where can you find Test Server physically?

There is no region published by Test Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 80.208.56.246:8767.

06Current online status and reliability of Test Server: what is the data?

Currently offline: Test Server; last seen 40 hours ago. The last restart happened around 1 hours ago, according to uptime. Over the last 7 full days, 45 of 168 hours were online, or 27%. Its first appearance in Rust Server Now data was on 13 September 2026.

Lists & Tags
07How should you read the tags on Test Server?

The server browser reads these tags from Test Server: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): This server runs build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does Test Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include Test Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Info
09Test Server wipes on what schedule?

Every few hours Test Server starts a new world, which leaves no wipe schedule to track and no reset that qualifies as a wipe.

Rules & Settings
10What map is running on Test Server?

A procedural map of size 1,000 with seed 1934173135, generated by the game, is in use on Test Server. Size and seed together determine the map, which can be viewed on RustMaps from this page.

11Which rules apply on Test Server, and what settings?

No gather rate appears in the name Test Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Join Info
12Joining Test Server: what are the steps?

In Rust, press F1 and run client.connect 80.208.56.246:8767; or use Launch Rust on this page to connect through Steam.