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Offlinechecked 4d ago · scouted since 6 Oct 2026

outpost-bridge-test

Community
Join server
Evaluation 14 Bronze #15,997 on player hours
Players now
0/2
0% full
7-day average
0
peak –
Rank
#15,997
top 71%
Wiped
4d 4h
ago · 6 Oct, 18:24 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime–Performance–Wipe hold–Momentum–
Population0 of 2 on average 0
Standing#15,997 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
DateTimePeakLasted
6 Oct Tue 18:36 0 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct8 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
80.123.69.14:28225
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 18:24 UTC
Hostname
–
First seen
6 Oct 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp2Max players The server holds 2.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of outpost-bridge-test?

In the top 71% of all ranked servers, outpost-bridge-test holds #15,997 for player hours over the last seven days.

02Current population on outpost-bridge-test: how busy is it?

outpost-bridge-test was last seen 4 days 3 hours ago and is offline at this moment. The average population for the last seven days is 0.

Server Info
03What Rust version is outpost-bridge-test on?

Version for outpost-bridge-test: Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Location of outpost-bridge-test: where?

For outpost-bridge-test, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 80.123.69.14:28225.

05Uptime and current status of outpost-bridge-test: what are they?

Currently offline: outpost-bridge-test; last seen 4 days 3 hours ago. 0 of 72 hours up in the last 3 full days; that is 0%. Its first appearance in Rust Server Now data was on 6 October 2026.

Tags & Lists
06How should you read the tags on outpost-bridge-test?

gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): The server holds 2; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set outpost-bridge-test publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does outpost-bridge-test show up in Rust Server Now lists and filters?

outpost-bridge-test appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe Schedule
08outpost-bridge-test wipes on what schedule?

outpost-bridge-test does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 4 days 4 hours have passed since its current world began.

09On wipe day, what changes for outpost-bridge-test?

On average, 0 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.

Server Rules
10The map for outpost-bridge-test: which one?

A procedural map, generated by the game, is in use on outpost-bridge-test.

11Which rules apply on outpost-bridge-test, and what settings?

You will not find a gather rate in the name outpost-bridge-test. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.

How to join
12What is the process to join outpost-bridge-test?

Press F1 in Rust and enter client.connect 80.123.69.14:28225, or click Launch Rust here to open Rust via Steam and join.