- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #16,947 ▼ 6361 this week
- Wiped
- 35d 5h ago · 5 Sep, 12:37 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,947 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 6,361 places this week | 31 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 80.108.193.11:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Sep 2026, 12:37 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build Build 164530. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 458 on averageUnranked592/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 446 on averageUnranked611/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 424 on averageUnranked605/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 411 on averageUnranked386/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 353 on averageUnranked432/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 323 on averageUnranked453/475
Briefing
quick answers, from the figures on this page01Ranking of Jam's Solo PvE among Rust servers: what is it?
In the top 71% of all ranked servers, Jam's Solo PvE holds #16,947 for player hours over the last seven days.
02Current population on Jam's Solo PvE: how busy is it?
Jam's Solo PvE was last seen 12 days 7 hours ago and is offline at this moment.
03The Rust version for Jam's Solo PvE: what is it?
The Rust build on Jam's Solo PvE is network protocol 2633 and build 164530, on Linux. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for Jam's Solo PvE?
No region is published by Jam's Solo PvE. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 80.108.193.11:28015.
05Current online status and reliability of Jam's Solo PvE: what is the data?
Live status: Jam's Solo PvE is down; last seen 12 days 7 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 13 September 2026.
06The tags on Jam's Solo PvE: what do they mean?
The server browser reads these tags from Jam's Solo PvE: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): The server holds 1; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Jam's Solo PvE show up in Rust Server Now lists and filters?
These Rust Server Now lists include Jam's Solo PvE: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Jam's Solo PvE wipes on what schedule?
Too few wipes are recorded for Jam's Solo PvE to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 35 days 5 hours old.
09The map for Jam's Solo PvE: which one?
Procedural map: Jam's Solo PvE uses one generated by the game.
10The rules and settings of Jam's Solo PvE: what are they?
No gather rate appears in the name Jam's Solo PvE. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join Jam's Solo PvE?
In Rust, press F1 and run client.connect 80.108.193.11:28015; or use Launch Rust on this page to connect through Steam.