- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #12,330 ▼ 2278 this week
- Wiped
- 8d 22h ago · 1 Oct, 19:18 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 10 | |
|---|---|---|
| Standing#12,330 on player hours | 46 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,278 places this week | 41 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 8.7.245.21:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:18 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 459 on averageUnranked590/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 448 on averageUnranked619/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 425 on averageUnranked629/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 413 on averageUnranked353/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 355 on averageUnranked444/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 323 on averageUnranked457/475
Briefing
quick answers, from the figures on this page01Where does Local Dev Server sit in the rankings?
In the top 54% of all ranked servers, Local Dev Server holds #12,330 for player hours over the last seven days.
02Current population on Local Dev Server: how busy is it?
Offline: Local Dev Server last responded 38 hours ago. The seven-day average is 1 players, with a peak of 1. Between the last 48 hours, 02:00 UTC saw the highest average: 1 players.
03Version of Rust on Local Dev Server: which one?
The Rust build on Local Dev Server is network protocol 2634 and build 166494, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Local Dev Server physically?
No region is published by Local Dev Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 8.7.245.21:28015.
05Uptime and current status of Local Dev Server: what are they?
Live status: Local Dev Server is down; last seen 38 hours ago. It was up 3% of the time over the last 7 full days: 5 of 168 hours. Its first appearance in Rust Server Now data was on 1 October 2026.
06What is the meaning of each tag on Local Dev Server?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set Local Dev Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Local Dev Server appear?
These Rust Server Now lists include Local Dev Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Local Dev Server wipes on what schedule?
The record for Local Dev Server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 22 hours have passed since its current world began.
09What map is running on Local Dev Server?
Procedural map: Local Dev Server uses one generated by the game.
10Which rules apply on Local Dev Server, and what settings?
No gather rate appears in the name Local Dev Server. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is not active.
11What is the process to join Local Dev Server?
In Rust, press F1 and run client.connect 8.7.245.21:28015; or use Launch Rust on this page to connect through Steam.