- Players now
- 0/5 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,369 ▲ 870 this week
- Wiped
- 6d 20h ago · 3 Oct, 10:02 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5 on average | 2 | |
|---|---|---|
| Standing#15,369 on player hours | 32 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 870 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 79.233.81.191:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 10:02 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players Capacity: 5. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 471 on averageUnranked64/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 468 on averageUnranked186/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 449 on averageUnranked80/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked401/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 376 on averageUnranked169/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked160/200
Briefing
quick answers, from the figures on this page01Where does TestServer sit in the rankings?
In the top 68% of all ranked servers, TestServer holds #15,369 for player hours over the last seven days.
02How many players are on TestServer right now?
Offline: TestServer last responded 6 days 17 hours ago. The seven-day average is 0 players, with a peak of 1.
03The Rust version for TestServer: what is it?
Rust network protocol 2634 and build 166652 on Windows is what TestServer runs. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for TestServer?
No region is published by TestServer. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 79.233.81.191:28015.
05Uptime and current status of TestServer: what are they?
Currently offline: TestServer; last seen 6 days 17 hours ago. 0 of 144 hours up in the last 6 full days; that is 0%. First seen by Rust Server Now on 3 October 2026.
06How should you read the tags on TestServer?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set TestServer publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does TestServer show up in Rust Server Now lists and filters?
These Rust Server Now lists include TestServer: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does TestServer wipe?
The record for TestServer holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 6 days 20 hours have passed since its current world began.
09The map for TestServer: which one?
A procedural map, generated by the game, is in use on TestServer.
10Which rules apply on TestServer, and what settings?
The name TestServer does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11To join TestServer, what must you do?
Press F1 in Rust and enter client.connect 79.233.81.191:28015, or click Launch Rust here to open Rust via Steam and join.