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Offlinechecked 6d ago · scouted since 29 Sep 2026

Local Dev Server (Carbon)

Modded carbon
Join server
Evaluation 24 Bronze #15,958 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#15,958
▼ 2188 this week
Wiped
7d 7h
ago · 2 Oct, 19:31 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum43
Population0 of 50 on average 0
Standing#15,958 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 2,188 places this week 43

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
2.8 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 09:21 0 running
30 Sep Wed 13:27 1 2.8 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
79.209.90.240:28505
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 19:31 UTC
Hostname
–
First seen
29 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players The server holds 50.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166655Build Build 166655.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Local Dev Server (Carbon) among Rust servers: what is it?

The rank for Local Dev Server (Carbon) is #15,958 on seven-day player hours, in the top 70% of ranked servers.

02What is the player count on Local Dev Server (Carbon)?

Local Dev Server (Carbon) was last seen 6 days 15 hours ago and is offline at this moment. 0 players is the seven-day average.

Server details
03Version of Rust on Local Dev Server (Carbon): which one?

The Rust build on Local Dev Server (Carbon) is network protocol 2634 and build 166655, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for Local Dev Server (Carbon)?

No region is published by Local Dev Server (Carbon). What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 79.209.90.240:28505.

05Uptime and current status of Local Dev Server (Carbon): what are they?

Live status: Local Dev Server (Carbon) is down; last seen 6 days 15 hours ago. Over the last 7 full days, 3 of 168 hours were online, or 2%. First seen by Rust Server Now on 29 September 2026.

Tags & Lists
06The tags on Local Dev Server (Carbon): what do they mean?

For the in-game browser, Local Dev Server (Carbon) declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166655 (Build): Build 166655; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does Local Dev Server (Carbon) appear?

Local Dev Server (Carbon) appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08On what timetable does Local Dev Server (Carbon) wipe?

Local Dev Server (Carbon) does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 7 days 7 hours have passed since its current world began.

09What does Local Dev Server (Carbon) look like on wipe day?

0 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Settings & Rules
10Which rules apply on Local Dev Server (Carbon), and what settings?

You will not find a gather rate in the name Local Dev Server (Carbon). Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The VAC anti-cheat from Valve is on.

How to join
11What is the process to join Local Dev Server (Carbon)?

In Rust, press F1 and run client.connect 79.209.90.240:28505; or use Launch Rust on this page to connect through Steam.