- Players now
- 1/5 20% full
- 7-day average
- 0 peak 1
- Rank
- #13,264 top 59%
- Wiped
- 1d 14h ago · 9 Oct, 17:44 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5 on average | 6 | |
|---|---|---|
| Standing#13,264 on player hours | 41 | |
| Uptime5 of the last 48 hours | 10 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 79.196.179.26:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 17:44 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 446 on averageUnranked519/550
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 429 on averageUnranked253/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 404 on averageUnranked288/300
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 388 on averageUnranked330/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 336 on averageUnranked293/320
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 316 on averageUnranked237/275
Briefing
quick answers, from the figures on this page01What is the rank position of TestServer?
In the top 59% of all ranked servers, TestServer holds #13,264 for player hours over the last seven days.
02Current population on TestServer: how busy is it?
Right now TestServer is not online; its last appearance was 25 hours ago. Its seven-day average is 0 players; the peak is 1. The 48-hour peak time is 07:00 UTC, when it averaged 1 players.
03Version of Rust on TestServer: which one?
Rust network protocol 2634 and build 167398 on Windows is what TestServer runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for TestServer?
No region is published by TestServer. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 79.196.179.26:28015.
05How reliable is TestServer, and is it online?
Live status: TestServer is down; last seen 25 hours ago. It stayed online for 8% of the last 1 full day. That is 2 out of 24 hours. Its first appearance in Rust Server Now data was on 9 October 2026.
06How should you read the tags on TestServer?
For the in-game browser, TestServer declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): The server holds 5; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does TestServer show up in Rust Server Now lists and filters?
These Rust Server Now lists include TestServer: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does TestServer wipe?
The record for TestServer holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 38 hours old.
09Map selection on TestServer: what is it?
Procedural map: TestServer uses one generated by the game.
10The rules and settings of TestServer: what are they?
The name TestServer does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11To join TestServer, what must you do?
To connect, open Rust, press F1, and enter client.connect 79.196.179.26:28015. You can also click Launch Rust here to open the game via Steam and join.