- Players now
- 0/2 0% full
- 7-day average
- 0 peak –
- Rank
- #15,464 not ranked yet
- Wiped
- 26d 8h ago · 13 Sep, 12:46 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,464 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 79.186.61.92:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Sep 2026, 12:46 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build Build 163794. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 480 on averageUnranked573/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 475 on averageUnranked573/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 463 on averageUnranked529/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked370/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 386 on averageUnranked386/450
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked440/500
Briefing
quick answers, from the figures on this page01Ranking of Local Test Server among Rust servers: what is it?
The rank for Local Test Server is #15,464 on seven-day player hours, in the top – of ranked servers.
02How many players are on Local Test Server right now?
Right now Local Test Server is not online; its last appearance was 23 days 23 hours ago.
03What Rust version is Local Test Server on?
The Rust build on Local Test Server is network protocol 2633 and build 163794, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Local Test Server?
There is no region published by Local Test Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 79.186.61.92:28015 is its address.
05How reliable is Local Test Server, and is it online?
Live status: Local Test Server is down; last seen 23 days 23 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Local Test Server?
The server browser reads these tags from Local Test Server: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): The server holds 2; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): Build 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Local Test Server show up in Rust Server Now lists and filters?
Local Test Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Local Test Server wipes on what schedule?
The record for Local Test Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 26 days 8 hours have passed since its current world began.
09The map for Local Test Server: which one?
A procedural map, generated by the game, is in use on Local Test Server.
10Which rules apply on Local Test Server, and what settings?
You will not find a gather rate in the name Local Test Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.
11Joining Local Test Server: what are the steps?
Press F1 in Rust and enter client.connect 79.186.61.92:28015, or click Launch Rust here to open Rust via Steam and join.