- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #15,958 top 70%
- Wiped
- 1d 14h ago · 8 Oct, 09:41 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 0 | |
|---|---|---|
| Standing#15,958 on player hours | 30 | |
| Uptime1 of the last 48 hours | 2 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 79.165.151.88:28082
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 09:41 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 477 on averageUnranked342/375
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked364/400
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 457 on averageUnranked329/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked413/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 382 on averageUnranked211/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 335 on averageUnranked298/450
Briefing
quick answers, from the figures on this page01Where does replays sit in the rankings?
The rank for replays is #15,958 on seven-day player hours, in the top 70% of ranked servers.
02Current population on replays: how busy is it?
Right now replays is not online; its last appearance was 37 hours ago. The average population for the last seven days is 0.
03Version of Rust on replays: which one?
Version for replays: Rust network protocol 2634 and build 167058 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of replays: where?
For replays, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 79.165.151.88:28082 is its address.
05Current online status and reliability of replays: what is the data?
Currently offline: replays; last seen 37 hours ago. Its first appearance in Rust Server Now data was on 8 October 2026.
06How should you read the tags on replays?
For the in-game browser, replays declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does replays appear?
The Rust Server Now lists that carry replays are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08replays wipes on what schedule?
Too few wipes are recorded for replays to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 38 hours old.
09Map selection on replays: what is it?
Procedural map: replays uses one generated by the game.
10The rules and settings of replays: what are they?
You will not find a gather rate in the name replays. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join replays, what must you do?
In Rust, press F1 and run client.connect 79.165.151.88:28082; or use Launch Rust on this page to connect through Steam.