Rust Server Now
64,120 playing Find a server
Offlinechecked 1d ago · scouted since 24 Sep 2026

replays

Community
Join server
Evaluation 37 Bronze #15,516 on player hours
Players now
0/1
0% full
7-day average
0
peak 1
Rank
#15,516
▼ 3853 this week
Wiped
1d 15h
ago · 8 Oct, 09:41 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population12Standing32Uptime4Performance–Wipe hold100Momentum38
Population0 of 1 on average 12
Standing#15,516 on player hours 32
Uptime2 of the last 48 hours 4
Performanceno direct query answered –
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 3,853 places this week 38

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.250.50.75109:0010:00Wiped Thu 8 Oct, 09:25 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
13.8 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
8 Oct Thu 09:25 0 before running
24 Sep Thu 13:21 1 13.8 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep4 Oct7 Oct10 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
79.165.151.88:28015
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 09:41 UTC
Hostname
–
First seen
24 Sep 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp1Max players The server holds 1.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs167058Build This server runs build 167058.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of replays among Rust servers: what is it?

In the top 68% of all ranked servers, replays holds #15,516 for player hours over the last seven days.

02How many players are on replays right now?

Offline: replays last responded 39 hours ago. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 09:00 UTC, when it averaged 0 players.

Server details
03What Rust version is replays on?

Rust network protocol 2634 and build 167058 on Windows is what replays runs. Steam updates your game so your protocol matches; that is required to join.

04What is the host location for replays?

There is no region published by replays. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 79.165.151.88:28015.

05Uptime and current status of replays: what are they?

Right now replays shows as offline; last seen 39 hours ago. 2 of 168 hours up in the last 7 full days; that is 1%. 24 September 2026 is when Rust Server Now first saw it.

Tags & Lists
06The tags on replays: what do they mean?

The server browser reads these tags from replays: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): The server holds 1; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): This server runs build 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does replays show up in Rust Server Now lists and filters?

replays appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Info
08replays wipes on what schedule?

replays does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 39 hours have passed since its current world began.

09What happens on wipe day for replays?

On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 100% of its recent wipes.

Server Rules
10The map for replays: which one?

A procedural map, generated by the game, is in use on replays.

11Which rules apply on replays, and what settings?

No gather rate appears in the name replays. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.

Joining Steps
12What is the process to join replays?

To connect, open Rust, press F1, and enter client.connect 79.165.151.88:28015. You can also click Launch Rust here to open the game via Steam and join.