- Players now
- 0/12 0% full
- 7-day average
- 0 peak –
- Rank
- #15,958 ▲ 939 this week
- Wiped
- 6d 6h ago · 3 Oct, 19:01 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 12 on average | 0 | |
|---|---|---|
| Standing#15,958 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 939 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 79.139.176.23:28015
- Region
- –
- Max players
- 12
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 19:01 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp12 | Max players Capacity: 12. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked262/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked222/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked250/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked462/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked149/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked197/300
Briefing
quick answers, from the figures on this page01Ranking of ServerName among Rust servers: what is it?
In the top 70% of all ranked servers, ServerName holds #15,958 for player hours over the last seven days.
02What is the player count on ServerName?
ServerName was last seen 6 days 5 hours ago and is offline at this moment. 0 players is the seven-day average.
03What Rust version is ServerName on?
The Rust build on ServerName is network protocol 2634 and build 166652, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of ServerName: where?
No region is published by ServerName. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 79.139.176.23:28015 is its address.
05Current online status and reliability of ServerName: what is the data?
Currently offline: ServerName; last seen 6 days 5 hours ago. 0 of 144 hours up in the last 6 full days; that is 0%. Its first appearance in Rust Server Now data was on 3 October 2026.
06How should you read the tags on ServerName?
For the in-game browser, ServerName declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp12 (Max players): Capacity: 12; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does ServerName show up in Rust Server Now lists and filters?
These Rust Server Now lists include ServerName: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08ServerName wipes on what schedule?
ServerName does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 6 days 6 hours.
09The map for ServerName: which one?
A procedural map, generated by the game, is in use on ServerName.
10Which rules apply on ServerName, and what settings?
You will not find a gather rate in the name ServerName. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11Joining ServerName: what are the steps?
Press F1 in Rust and enter client.connect 79.139.176.23:28015, or click Launch Rust here to open Rust via Steam and join.