- Players now
- 1/1 100% full
- 7-day average
- 1 peak 1
- Rank
- #10,998 top 49%
- World resets
- 7× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 1 on average | 51 | |
|---|---|---|
| Standing#10,998 on player hours | 51 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Reset record
7 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 17:07 | 0 before | – |
| 9 Oct | Fri 16:59 | 1 before | – |
| 9 Oct | Fri 16:40 | 1 before | – |
| 9 Oct | Fri 16:30 | 0 before | – |
| 9 Oct | Fri 16:23 | 1 before | – |
| 7 Oct | Wed 12:51 | 0 before | – |
| 7 Oct | Wed 12:43 | 1 | 2.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 79.135.127.222:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Slot count: 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build Build 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1X4C.RU — Классический СерверEU · groups of 8+ · 98 on averageUnranked112/500
- 2Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked51/100
- 3EU Hub 01EU · groups of 1000+ · 9 on averageUnranked12/3300
- 4RustServer_11418groups of 8+ · 2 on averageUnranked6/50
- 5La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked2/100
- 6My Untitled Rust Servergroups of 8+ · 2 on averageUnranked0/50
Briefing
quick answers, from the figures on this page01Where does Art Of Rust Testing sit in the rankings?
In the top 49% of all ranked servers, Art Of Rust Testing holds #10,998 for player hours over the last seven days.
02Current population on Art Of Rust Testing: how busy is it?
Art Of Rust Testing was last seen 44 hours ago and is offline at this moment. Its seven-day average is 1 players; the peak is 1. The 48-hour peak time is 16:00 UTC, when it averaged 1 players.
03The Rust version for Art Of Rust Testing: what is it?
Rust network protocol 2634 and build 167058 on Windows is what Art Of Rust Testing runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Art Of Rust Testing: where?
For Art Of Rust Testing, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 79.135.127.222:28015.
05Uptime and current status of Art Of Rust Testing: what are they?
Currently offline: Art Of Rust Testing; last seen 44 hours ago. Over the last 3 full days, 2 of 72 hours were online, or 3%. First seen by Rust Server Now on 7 October 2026.
06How should you read the tags on Art Of Rust Testing?
gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Art Of Rust Testing publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Art Of Rust Testing appear?
The Rust Server Now lists that carry Art Of Rust Testing are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does Art Of Rust Testing wipe?
No wipe schedule: Art Of Rust Testing builds a fresh world every few hours, and those resets do not count as wipes.
09Which rules apply on Art Of Rust Testing, and what settings?
No gather rate appears in the name Art Of Rust Testing. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
10Joining Art Of Rust Testing: what are the steps?
In Rust, press F1 and run client.connect 79.135.127.222:28015; or use Launch Rust on this page to connect through Steam.