- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #16,015 ▼ 2302 this week
- Wiped
- 15d 13h ago · 25 Sep, 00:22 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#16,015 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance165 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,302 places this week | 43 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 25 Sep | Fri 00:22 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Intel
- Address
- 78.47.21.235:29015
- Region
- EU
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 25 Sep 2026, 00:22 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2635,EU,gmvanilla,cs167508,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2635 | Protocol Your game must run protocol 2635. | |
cs167508 | Build Game build: 167508. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Region | EU | Europe In the server browser it appears under Europe. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 462 on averageUnranked592/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 453 on averageUnranked590/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 430 on averageUnranked593/625
- 4Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 361 on averageUnranked396/440
- 5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 325 on averageUnranked404/450
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 312 on averageUnranked306/325
Briefing
quick answers, from the figures on this page01What is the rank position of Testmops Staging?
The seven-day player-hour rank for Testmops Staging is #16,015, top 70% of all ranked servers and #2,482 in Europe.
02Current population on Testmops Staging: how busy is it?
Right now, 0 players occupy the 100 slots on Testmops Staging. The average population for the last seven days is 0.
03Version of Rust on Testmops Staging: which one?
Version for Testmops Staging: Rust network protocol 2635 and build 167508 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Testmops Staging: is it smooth?
Average server fps for the last 48 hours was 165; the lowest was 38. 70,151 entities at peak, counting buildings and deployables. The maximum memory used was 2,047 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for Testmops Staging?
Testmops Staging declares Europe as its location via the EU tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 78.47.21.235:29015.
06Current online status and reliability of Testmops Staging: what is the data?
Right now Testmops Staging shows as online. About 8 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on Testmops Staging: what do they mean?
gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server holds 100; ts8 (Group limit): Team cap 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635; cs167508 (Build): Game build: 167508; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; EU (Europe): In the server browser it appears under Europe: that is the tag set Testmops Staging publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Testmops Staging show up in Rust Server Now lists and filters?
These Rust Server Now lists include Testmops Staging: Best EU Rust servers and Rust community servers, live. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09Testmops Staging wipes on what schedule?
Testmops Staging does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 15 days 13 hours.
10What does Testmops Staging look like on wipe day?
0 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
11The map for Testmops Staging: which one?
For Testmops Staging, the map is procedural at size 3,500 with seed 1660485855, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.
12The rules and settings of Testmops Staging: what are they?
You will not find a gather rate in the name Testmops Staging. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
13Joining Testmops Staging: what are the steps?
In Rust, press F1 and run client.connect 78.47.21.235:29015; or use Launch Rust on this page to connect through Steam. https://discord.com/invite/UNVRS is where its website lives.
