Rust Server Now
103,231 playing Find a server
Offlinechecked 11d ago · scouted since 24 Sep 2026

developpement server

Modded oxide
Join server
Evaluation 32 Bronze #16,633 on player hours
Players now
0/16
0% full
7-day average
0
peak –
Rank
#16,633
▼ 4944 this week
Wiped
11d 11h
ago · 28 Sep, 10:07 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime–Performance–Wipe hold–Momentum35
Populationno average yet –
Standing#16,633 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 4,944 places this week 35

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
28 Sep Mon 10:07 1 running
27 Sep Sun 12:55 1 0.9 days
24 Sep Thu 21:04 1 2.7 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep1 Oct3 Oct5 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of developpement server
Map
Custom Map
Size
4000
Seed
419101770
Address
78.46.93.232:29005
Region
–
Max players
16
Group limit
8, the default
Wipe schedule
–
Last wipe
28 Sep 2026, 10:07 UTC
Hostname
–
First seen
24 Sep 2026

Server tags

what each tag it publishes means · mp16,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
GamegmvanillaGame mode The mode is vanilla survival.
mp16Max players The server holds 16.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Your game must run protocol 2633.
cs165217Build Build 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of developpement server?

The rank for developpement server is #16,633 on seven-day player hours, in the top 70% of ranked servers.

02How many players are on developpement server right now?

Right now developpement server is not online; its last appearance was 11 days 10 hours ago.

Server Info
03Version of Rust on developpement server: which one?

The Rust build on developpement server is network protocol 2633 and build 165217, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for developpement server?

There is no region published by developpement server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 78.46.93.232:29005.

05Uptime and current status of developpement server: what are they?

Right now developpement server shows as offline; last seen 11 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 24 September 2026.

Server Tags
06How should you read the tags on developpement server?

The server browser reads these tags from developpement server: gmvanilla (Game mode): The mode is vanilla survival; mp16 (Max players): The server holds 16; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does developpement server show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry developpement server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08On what timetable does developpement server wipe?

No next wipe can be predicted: developpement server wipes at irregular times. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 11 days 11 hours have passed since its current world began.

09What does developpement server look like on wipe day?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.

Settings & Rules
10The map for developpement server: which one?

For developpement server, the map is procedural at size 4,000 with seed 419101770, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.

11Which rules apply on developpement server, and what settings?

No gather rate appears in the name developpement server. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Joining Steps
12Joining developpement server: what are the steps?

In Rust, press F1 and run client.connect 78.46.93.232:29005; or use Launch Rust on this page to connect through Steam.