Rust Server Now
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Offlinechecked 4d ago · scouted since 30 Sep 2026

My Local Test Server

Community
Join server
Evaluation 20 Bronze #15,973 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,973
▼ 6285 this week
Wiped
9d 13h
ago · 30 Sep, 15:22 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum30
Population0 of 10 on average 0
Standing#15,973 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 6,285 places this week 30

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
30 Sep Wed 15:22 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
78.37.230.252:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
30 Sep 2026, 15:22 UTC
Hostname
–
First seen
30 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players The server holds 10.
ts8Group limit Teams max out at 8, the game's default.
v2633Protocol Your game must run protocol 2633.
cs165217Build Game build: 165217.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of My Local Test Server among Rust servers: what is it?

In the top 70% of all ranked servers, My Local Test Server holds #15,973 for player hours over the last seven days.

02Current population on My Local Test Server: how busy is it?

Offline: My Local Test Server last responded 4 days 8 hours ago. The average population for the last seven days is 0.

Server details
03Version of Rust on My Local Test Server: which one?

Rust network protocol 2633 and build 165217 on Windows is what My Local Test Server runs. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for My Local Test Server?

For My Local Test Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 78.37.230.252:28015.

05Uptime and current status of My Local Test Server: what are they?

Live status: My Local Test Server is down; last seen 4 days 8 hours ago. It was up 1% of the time over the last 7 full days: 1 of 168 hours. Its first appearance in Rust Server Now data was on 30 September 2026.

Server Tags
06What is the meaning of each tag on My Local Test Server?

For the in-game browser, My Local Test Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does My Local Test Server show up in Rust Server Now lists and filters?

My Local Test Server appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does My Local Test Server wipe?

My Local Test Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 9 days 13 hours have passed since its current world began.

09What happens on wipe day for My Local Test Server?

1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server Rules
10Map selection on My Local Test Server: what is it?

Procedural map: My Local Test Server uses one generated by the game.

11Which rules apply on My Local Test Server, and what settings?

You will not find a gather rate in the name My Local Test Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.

Join Info
12Joining My Local Test Server: what are the steps?

In Rust, press F1 and run client.connect 78.37.230.252:28015; or use Launch Rust on this page to connect through Steam.