- Players now
- 0/2 0% full
- 7-day average
- 0 peak –
- Rank
- #14,735 not ranked yet
- Wiped
- 27d 10h ago · 13 Sep, 10:51 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,735 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 78.37.177.132:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Sep 2026, 10:51 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2633,gmrust,cs164070,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164070 | Build Game build: 164070. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 456 on averageUnranked556/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 441 on averageUnranked509/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 419 on averageUnranked487/525
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 406 on averageUnranked450/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 347 on averageUnranked353/400
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 321 on averageUnranked407/500
Briefing
quick answers, from the figures on this page01What is the rank position of Local Test Server?
In the top – of all ranked servers, Local Test Server holds #14,735 for player hours over the last seven days.
02What is the player count on Local Test Server?
Right now Local Test Server is not online; its last appearance was 22 days 11 hours ago.
03The Rust version for Local Test Server: what is it?
The Rust build on Local Test Server is network protocol 2633 and build 164070, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Local Test Server?
For Local Test Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 78.37.177.132:28015 is its address.
05Uptime and current status of Local Test Server: what are they?
Currently offline: Local Test Server; last seen 22 days 11 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
06What is the meaning of each tag on Local Test Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server holds 2; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs164070 (Build): Game build: 164070; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set Local Test Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Local Test Server appear?
Local Test Server appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Local Test Server wipes on what schedule?
Too few wipes are recorded for Local Test Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 27 days 10 hours old.
09Map selection on Local Test Server: what is it?
Procedural map: Local Test Server uses one generated by the game.
10The rules and settings of Local Test Server: what are they?
You will not find a gather rate in the name Local Test Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11Joining Local Test Server: what are the steps?
Press F1 in Rust and enter client.connect 78.37.177.132:28015, or click Launch Rust here to open Rust via Steam and join.