Classic|No mods[Viking]
- Players now
- 0/100 0% full
- 7-day average
- 2 peak 8
- Rank
- #2,449 ▲ 172 this week
- Wiped
- 8d 4h ago · 1 Oct, 23:18 UTC
- Next wipe
- 5d 19h Thu 15 Oct, 23:18 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population2 of 100 on average | 2 | |
|---|---|---|
| Standing#2,449 on player hours | 89 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance81 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 172 places this week | 54 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 14 days between real wipes
- wipe-day peak
- 6 players, last three wipes
- crowd held
- 0% else halves by day 6
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 23:18 | 8 | running |
| 17 Sep | Thu 23:15 | 5 | 14 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 78.29.14.210:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 23:18 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167398,ts8,^o| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^b | Biweekly Wipes on a two-week cycle. |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 328 on averageUnranked104/200
- 2Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 223 on averageUnranked19/200
- 3Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 173 on averageUnranked87/200
- 4Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 122 on averageUnranked30/200
- 5Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 120 on averageUnranked6/100
- 6Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 108 on averageUnranked5/200
Briefing
quick answers, from the figures on this page01What is the rank position of Classic|No mods[Viking]?
In the top 11% of all ranked servers, Classic|No mods[Viking] holds #2,449 for player hours over the last seven days.
02What is the player count on Classic|No mods[Viking]?
The current population on Classic|No mods[Viking] is 0, against 100 slots. Its seven-day average is 2 players; the peak is 8. Between the last 48 hours, 11:00 UTC saw the highest average: 4 players.
03Version of Rust on Classic|No mods[Viking]: which one?
Rust network protocol 2634 and build 167398 on Linux is what Classic|No mods[Viking] runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of Classic|No mods[Viking]: is it smooth?
Server fps over the last 48 hours: 81 average, 10 lowest. 120,107 entities at peak, counting buildings and deployables. The maximum memory used was 4,222 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Classic|No mods[Viking] physically?
For Classic|No mods[Viking], no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 78.29.14.210:28015.
06Uptime and current status of Classic|No mods[Viking]: what are they?
Live status: Classic|No mods[Viking] is up. The last restart happened around 2 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Classic|No mods[Viking]?
The server browser reads these tags from Classic|No mods[Viking]: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes on a two-week cycle; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod). At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Classic|No mods[Viking] show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Classic|No mods[Viking] are: Rust community servers, live and Vanilla Rust servers, ranked live. It appears on the server list when you apply these filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
09Classic|No mods[Viking] wipes on what schedule?
The prediction follows its tag: too few of Classic|No mods[Viking]'s wipes are on record to confirm the schedule. Expect the next wipe on Thursday 15 October at 23:18 UTC. It has been running its current world for 8 days 4 hours. The tags publish a biweekly wipe schedule.
10On wipe day, what changes for Classic|No mods[Viking]?
On average, 6 players was the busiest its recent wipes got. 39 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 6.
11What map is running on Classic|No mods[Viking]?
For Classic|No mods[Viking], the map is procedural at size 4,500 with seed 364229868, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of Classic|No mods[Viking]: what are they?
You will not find a gather rate in the name Classic|No mods[Viking]. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. Oxide plugins are running. Vanilla is its own label: no altered rates, kits or rules - exactly what Facepunch ships. The VAC anti-cheat from Valve is on.
13What is the process to join Classic|No mods[Viking]?
In Rust, press F1 and run client.connect 78.29.14.210:28015; or use Launch Rust on this page to connect through Steam. You can find its website at https://m.vk.com/rust_vikings.