- Players now
- 0/10 0% full
- 7-day average
- 0 peak 3
- Rank
- #6,363 top 28%
- Wiped
- 4d 18h ago · 5 Oct, 20:00 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 2 | |
|---|---|---|
| Standing#6,363 on player hours | 72 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance156 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 1.4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 20:00 | 3 | running |
| 4 Oct | Sun 10:08 | 2 | 1.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Intel
- Address
- 78.24.120.14:28015
- Region
- EU
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 20:00 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,EU,gmvanilla,cs167058,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build This server runs build 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Region | EU | Europe The browser files it under Europe. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 462 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 453 on averageUnranked602/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 430 on averageUnranked594/625
- 4Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 361 on averageUnranked401/440
- 5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 325 on averageUnranked399/450
- 6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 312 on averageUnranked335/325
Briefing
quick answers, from the figures on this page01Ranking of Koeke's Gameserver among Rust servers: what is it?
The seven-day player-hour rank for Koeke's Gameserver is #6,363, top 28% of all ranked servers and #1,852 in Europe.
02How many players are on Koeke's Gameserver right now?
Right now, 0 players occupy the 10 slots on Koeke's Gameserver. Its seven-day average is 0 players; the peak is 3. Between the last 48 hours, 12:00 UTC saw the highest average: 2 players.
03The Rust version for Koeke's Gameserver: what is it?
Rust network protocol 2634 and build 167058 on Linux is what Koeke's Gameserver runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Koeke's Gameserver good?
For the last 48 hours, average server fps was 156, with a minimum of 88. Entities reached 50,182 - buildings, deployables and the rest. Memory usage reached 1,902 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Location of Koeke's Gameserver: where?
Koeke's Gameserver declares Europe as its location via the EU tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 78.24.120.14:28015.
06Uptime and current status of Koeke's Gameserver: what are they?
Right now Koeke's Gameserver shows as online. The last restart happened around 47 hours ago, according to uptime. It was up 99% of the time over the last 5 full days: 119 of 120 hours. Its first appearance in Rust Server Now data was on 4 October 2026.
07What is the meaning of each tag on Koeke's Gameserver?
The server browser reads these tags from Koeke's Gameserver: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): This server runs build 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; EU (Europe): The browser files it under Europe. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Koeke's Gameserver appear?
Koeke's Gameserver appears on the following Rust Server Now lists: Best EU Rust servers and Rust community servers, live. Under these filters, it appears on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09Koeke's Gameserver wipes on what schedule?
Too few wipes are recorded for Koeke's Gameserver to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 18 hours.
10On wipe day, what changes for Koeke's Gameserver?
2 players on average marked the busiest point of its recent wipes. 23 hours after the latest wipe, the crowd peaked.
11Map selection on Koeke's Gameserver: what is it?
The map on Koeke's Gameserver is procedural, size 3,000 with seed 1998348663, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on Koeke's Gameserver, and what settings?
You will not find a gather rate in the name Koeke's Gameserver. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
13Joining Koeke's Gameserver: what are the steps?
To connect, open Rust, press F1, and enter client.connect 78.24.120.14:28015. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://www.kleemans.org/.
