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Offlinechecked 6d ago · scouted since 3 Oct 2026

Martins Rust Server

Community
Join server
Evaluation 45 Bronze #7,848 on player hours
Players now
2/10
20% full
7-day average
2
peak 3
Rank
#7,848
▼ 449 this week
Wiped
6d 19h
ago · 3 Oct, 19:01 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population22Standing65Uptime–Performance–Wipe hold–Momentum47
Population2 of 10 on average 22
Standing#7,848 on player hours 65
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 449 places this week 47

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 19:01 3 running
3 Oct Sat 10:39 3 0.3 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
78.132.12.200:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 19:01 UTC
Hostname
–
First seen
3 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Slot count: 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Martins Rust Server among Rust servers: what is it?

The rank for Martins Rust Server is #7,848 on seven-day player hours, in the top 35% of ranked servers.

02What is the player count on Martins Rust Server?

Right now Martins Rust Server is not online; its last appearance was 6 days 15 hours ago. Averaging 2 players over seven days, it peaked at 3.

About Server
03Version of Rust on Martins Rust Server: which one?

Rust network protocol 2634 and build 166652 on Windows is what Martins Rust Server runs. Steam updates your game so your protocol matches; that is required to join.

04What is the host location for Martins Rust Server?

For Martins Rust Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 78.132.12.200:28015 is its address.

05Uptime and current status of Martins Rust Server: what are they?

Right now Martins Rust Server shows as offline; last seen 6 days 15 hours ago. 0 of 144 hours up in the last 6 full days; that is 0%. Its first appearance in Rust Server Now data was on 3 October 2026.

Tags & Lists
06How should you read the tags on Martins Rust Server?

For the in-game browser, Martins Rust Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does Martins Rust Server appear?

The Rust Server Now lists that carry Martins Rust Server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe Schedule
08Martins Rust Server wipes on what schedule?

The record for Martins Rust Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 19 hours.

09On wipe day, what changes for Martins Rust Server?

On average, 3 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.

Settings & Rules
10Map selection on Martins Rust Server: what is it?

Procedural map: Martins Rust Server uses one generated by the game.

11The rules and settings of Martins Rust Server: what are they?

No gather rate appears in the name Martins Rust Server. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Join Info
12What is the process to join Martins Rust Server?

In Rust, press F1 and run client.connect 78.132.12.200:28015; or use Launch Rust on this page to connect through Steam.