Rust Server Now
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Offlinechecked 19d ago · scouted since 20 Sep 2026

Development Server

Modded oxide
Join server
Evaluation 49 Bronze #15,481 on player hours
Players now
0/5
0% full
7-day average
0
peak –
Rank
#15,481
▼ 347 this week
Wiped
20d 11h
ago · 19 Sep, 18:26 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum49
Populationno average yet –
Standing#15,481 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 347 places this week 49

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
78.121.59.215:28015
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
19 Sep 2026, 18:26 UTC
Hostname
–
First seen
20 Sep 2026

Server tags

what each tag it publishes means · mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp5Max players The server holds 5.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Game protocol 2633 - same version required to connect.
cs164530Build This server runs build 164530.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Development Server?

In the top – of all ranked servers, Development Server holds #15,481 for player hours over the last seven days.

02How many players are on Development Server right now?

Right now Development Server is not online; its last appearance was 19 days 19 hours ago.

Server Info
03The Rust version for Development Server: what is it?

The Rust build on Development Server is network protocol 2633 and build 164530, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Location of Development Server: where?

No region is published by Development Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 78.121.59.215:28015 is its address.

05How reliable is Development Server, and is it online?

Right now Development Server shows as offline; last seen 19 days 19 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 20 September 2026.

Server Tags
06How should you read the tags on Development Server?

For the in-game browser, Development Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): The server holds 5; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does Development Server appear?

These Rust Server Now lists include Development Server: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe data
08Development Server wipes on what schedule?

Development Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 20 days 11 hours.

Rules & Settings
09What map is running on Development Server?

Procedural map: Development Server uses one generated by the game.

10Which rules apply on Development Server, and what settings?

You will not find a gather rate in the name Development Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

How to join
11To join Development Server, what must you do?

To connect, open Rust, press F1, and enter client.connect 78.121.59.215:28015. You can also click Launch Rust here to open the game via Steam and join.