- Players now
- 0/5 0% full
- 7-day average
- 0 peak –
- Rank
- #15,381 not ranked yet
- Wiped
- 20d 2h ago · 19 Sep, 18:26 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,381 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 78.121.57.3:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 18:26 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players Capacity: 5. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build Game build: 164530. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 158 on averageUnranked98/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 137 on averageUnranked85/1000
- 3ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked254/400
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 130 on averageUnranked62/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked192/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 108 on averageUnranked15/750
Briefing
quick answers, from the figures on this page01Where does Development Server sit in the rankings?
In the top – of all ranked servers, Development Server holds #15,381 for player hours over the last seven days.
02What is the player count on Development Server?
Offline: Development Server last responded 20 days 1 hours ago.
03Version of Rust on Development Server: which one?
Version for Development Server: Rust network protocol 2633 and build 164530 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Development Server: where?
For Development Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 78.121.57.3:28015 is its address.
05How reliable is Development Server, and is it online?
Currently offline: Development Server; last seen 20 days 1 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 19 September 2026.
06What is the meaning of each tag on Development Server?
The server browser reads these tags from Development Server: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Capacity: 5; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Development Server appear?
Development Server appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
08On what timetable does Development Server wipe?
Development Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 20 days 2 hours have passed since its current world began.
09The map for Development Server: which one?
A procedural map, generated by the game, is in use on Development Server.
10Which rules apply on Development Server, and what settings?
No gather rate appears in the name Development Server. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. Valve's VAC anti-cheat is active.
11Joining Development Server: what are the steps?
Press F1 in Rust and enter client.connect 78.121.57.3:28015, or click Launch Rust here to open Rust via Steam and join.