- Players now
- 1/8 12% full
- 7-day average
- 1 peak 1
- Rank
- #10,647 top 47%
- Wiped
- 1d 12h ago · 8 Oct, 11:01 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 8 on average | 7 | |
|---|---|---|
| Standing#10,647 on player hours | 53 | |
| Uptime7 of the last 48 hours | 15 | |
| Performance242 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 11:01 | 0 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 77.97.55.4:28015
- Region
- –
- Max players
- 8
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 11:01 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp8,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp8 | Max players Capacity: 8. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 478 on averageUnranked383/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked397/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 459 on averageUnranked381/425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked425/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 383 on averageUnranked230/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 336 on averageUnranked324/500
Briefing
quick answers, from the figures on this page01What is the rank position of Matt's Rust Server?
In the top 47% of all ranked servers, Matt's Rust Server holds #10,647 for player hours over the last seven days.
02What is the player count on Matt's Rust Server?
Right now Matt's Rust Server is not online; its last appearance was 32 hours ago. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
03What Rust version is Matt's Rust Server on?
Version for Matt's Rust Server: Rust network protocol 2634 and build 167231 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Matt's Rust Server good?
Average server fps for the last 48 hours was 242; the lowest was 237. Entities reached 14,999 - buildings, deployables and the rest. Peak memory: 780 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Matt's Rust Server physically?
For Matt's Rust Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 77.97.55.4:28015.
06Current online status and reliability of Matt's Rust Server: what is the data?
Currently offline: Matt's Rust Server; last seen 32 hours ago. Reported uptime puts the last restart at roughly 1 hours ago. 8 October 2026 is when Rust Server Now first saw it.
07The tags on Matt's Rust Server: what do they mean?
For the in-game browser, Matt's Rust Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp8 (Max players): Capacity: 8; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Matt's Rust Server appear?
The Rust Server Now lists that carry Matt's Rust Server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
09Matt's Rust Server wipes on what schedule?
The record for Matt's Rust Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 36 hours have passed since its current world began.
10Map selection on Matt's Rust Server: what is it?
For Matt's Rust Server, the map is procedural at size 2,000 with seed 1977670499, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of Matt's Rust Server: what are they?
The name Matt's Rust Server does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
12To join Matt's Rust Server, what must you do?
Press F1 in Rust and enter client.connect 77.97.55.4:28015, or click Launch Rust here to open Rust via Steam and join.
