- Players now
- 1/4 25% full
- 7-day average
- 1 peak 1
- Rank
- #13,525 top 59%
- Wiped
- 1d 20h ago · 8 Oct, 07:12 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 4 on average | 17 | |
|---|---|---|
| Standing#13,525 on player hours | 41 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 77.63.61.2:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 07:12 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp4 | Max players The server holds 4. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 474 on averageUnranked234/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked151/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 452 on averageUnranked193/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked464/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 378 on averageUnranked130/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked170/225
Briefing
quick answers, from the figures on this page01What is the rank position of Jeffrey test server?
In the top 59% of all ranked servers, Jeffrey test server holds #13,525 for player hours over the last seven days.
02What is the player count on Jeffrey test server?
Offline: Jeffrey test server last responded 19 hours ago. The seven-day average is 1 players, with a peak of 1. The 48-hour peak time is 08:00 UTC, when it averaged 1 players.
03What Rust version is Jeffrey test server on?
Rust network protocol 2634 and build 167058 on Windows is what Jeffrey test server runs. To join, your game must share the protocol; Steam takes care of updating it.
04Location of Jeffrey test server: where?
There is no region published by Jeffrey test server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 77.63.61.2:28015.
05Current online status and reliability of Jeffrey test server: what is the data?
Right now Jeffrey test server shows as offline; last seen 19 hours ago. First seen by Rust Server Now on 9 October 2026.
06What is the meaning of each tag on Jeffrey test server?
The server browser reads these tags from Jeffrey test server: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): The server holds 4; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Jeffrey test server appear?
The Rust Server Now lists that carry Jeffrey test server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does Jeffrey test server wipe?
Jeffrey test server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 44 hours old.
09What map is running on Jeffrey test server?
A procedural map, generated by the game, is in use on Jeffrey test server.
10The rules and settings of Jeffrey test server: what are they?
The name Jeffrey test server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11Joining Jeffrey test server: what are the steps?
In Rust, press F1 and run client.connect 77.63.61.2:28015; or use Launch Rust on this page to connect through Steam.