Rust Server Now
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Offlinechecked 15d ago · scouted since 24 Sep 2026

My Devblog 266 Server

Community
Join server
Evaluation 40 Bronze #15,810 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,810
▲ 27 this week
Wiped
15d 12h
ago · 24 Sep, 17:20 UTC
Next wipe
–
not predictable yet
Team limit
not published
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold–Momentum50
Populationno average yet –
Standing#15,810 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 27 places this week 50

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
77.40.85.152:28015
Region
–
Max players
10
Group limit
not published
Wipe schedule
–
Last wipe
24 Sep 2026, 17:20 UTC
Hostname
–
First seen
24 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,v2377,h7d1d47ec,stok,gmrust
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
v2377Protocol Protocol 2377: match it to join.
ptrakNetworking Network layer: RakNet, the game's default.
Otherh7d1d47ecCustom tag The owner or a plugin added this tag; it isn't a standard Rust one.
stokCustom tag The owner or a plugin added this tag; it isn't a standard Rust one.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of My Devblog 266 Server among Rust servers: what is it?

In the top 71% of all ranked servers, My Devblog 266 Server holds #15,810 for player hours over the last seven days.

02Current population on My Devblog 266 Server: how busy is it?

My Devblog 266 Server was last seen 15 days 12 hours ago and is offline at this moment.

About Server
03The Rust version for My Devblog 266 Server: what is it?

The Rust build on My Devblog 266 Server is network protocol 2377, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Location of My Devblog 266 Server: where?

No region is published by My Devblog 266 Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 77.40.85.152:28015.

05Current online status and reliability of My Devblog 266 Server: what is the data?

Currently offline: My Devblog 266 Server; last seen 15 days 12 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 24 September 2026.

Server Tags
06What is the meaning of each tag on My Devblog 266 Server?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; v2377 (Protocol): Protocol 2377: match it to join; ptrak (Networking): Network layer: RakNet, the game's default; h7d1d47ec (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one; stok (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one: that is the tag set My Devblog 266 Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does My Devblog 266 Server appear?

The Rust Server Now lists that carry My Devblog 266 Server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all.

Wipe data
08My Devblog 266 Server wipes on what schedule?

The record for My Devblog 266 Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 15 days 12 hours have passed since its current world began.

Server Rules
09What map is running on My Devblog 266 Server?

Procedural map: My Devblog 266 Server uses one generated by the game.

10Which rules apply on My Devblog 266 Server, and what settings?

No gather rate appears in the name My Devblog 266 Server. You will find no published group limit. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.

Joining Steps
11Joining My Devblog 266 Server: what are the steps?

In Rust, press F1 and run client.connect 77.40.85.152:28015; or use Launch Rust on this page to connect through Steam.