- Players now
- 1/5 20% full
- 7-day average
- 1 peak 1
- Rank
- #14,341 top 63%
- Wiped
- 2d 9h ago · 7 Oct, 16:04 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 5 on average | 18 | |
|---|---|---|
| Standing#14,341 on player hours | 37 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 77.22.255.101:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 16:04 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build Build 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked286/325
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked251/325
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 455 on averageUnranked263/325
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked454/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 381 on averageUnranked149/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked213/350
Briefing
quick answers, from the figures on this page01What is the rank position of Kaito Test Server?
The rank for Kaito Test Server is #14,341 on seven-day player hours, in the top 63% of ranked servers.
02Current population on Kaito Test Server: how busy is it?
Right now Kaito Test Server is not online; its last appearance was 2 days 8 hours ago. Its seven-day average is 1 players; the peak is 1.
03What Rust version is Kaito Test Server on?
The Rust build on Kaito Test Server is network protocol 2634 and build 167058, on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for Kaito Test Server?
No region is published by Kaito Test Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 77.22.255.101:28015 is its address.
05Current online status and reliability of Kaito Test Server: what is the data?
Right now Kaito Test Server shows as offline; last seen 2 days 8 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. Its first appearance in Rust Server Now data was on 7 October 2026.
06How should you read the tags on Kaito Test Server?
For the in-game browser, Kaito Test Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): The server holds 5; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Kaito Test Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include Kaito Test Server: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08Kaito Test Server wipes on what schedule?
Too few wipes are recorded for Kaito Test Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 2 days 9 hours have passed since its current world began.
09The map for Kaito Test Server: which one?
Procedural map: Kaito Test Server uses one generated by the game.
10Which rules apply on Kaito Test Server, and what settings?
No gather rate appears in the name Kaito Test Server. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11Joining Kaito Test Server: what are the steps?
Press F1 in Rust and enter client.connect 77.22.255.101:28015, or click Launch Rust here to open Rust via Steam and join.