- Players now
- 1/1 100% full
- 7-day average
- 1 peak 1
- Rank
- #7,681 top 34%
- Wiped
- 2d 2h ago · 8 Oct, 12:42 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 1 on average | 99 | |
|---|---|---|
| Standing#7,681 on player hours | 66 | |
| Uptime11 of the last 48 hours | 23 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 77.188.165.179:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 12:42 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs167315,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167315 | Build Build 167315. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 461 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 452 on averageUnranked605/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 429 on averageUnranked616/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked184/200
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 359 on averageUnranked411/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked429/450
Briefing
quick answers, from the figures on this page01Ranking of combatland among Rust servers: what is it?
The rank for combatland is #7,681 on seven-day player hours, in the top 34% of ranked servers.
02What is the player count on combatland?
combatland was last seen 37 hours ago and is offline at this moment. Its seven-day average is 1 players; the peak is 1. The 48-hour peak time is 15:00 UTC, when it averaged 1 players.
03What Rust version is combatland on?
Version for combatland: Rust network protocol 2634 and build 167315 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of combatland: where?
No region is published by combatland. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 77.188.165.179:28015.
05Current online status and reliability of combatland: what is the data?
Right now combatland shows as offline; last seen 37 hours ago. 8% uptime over the last 1 full day: 2 of 24 hours online. 8 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on combatland?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): The server holds 1; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167315 (Build): Build 167315; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set combatland publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does combatland appear?
combatland appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does combatland wipe?
Too few wipes are recorded for combatland to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 2 days 2 hours.
09Map selection on combatland: what is it?
A procedural map, generated by the game, is in use on combatland.
10The rules and settings of combatland: what are they?
The name combatland does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11To join combatland, what must you do?
To connect, open Rust, press F1, and enter client.connect 77.188.165.179:28015. You can also click Launch Rust here to open the game via Steam and join.