- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #13,680 ▼ 4157 this week
- Wiped
- 16d 8h ago · 23 Sep, 11:50 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,680 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 4,157 places this week | 35 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 77.183.74.167:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 23 Sep 2026, 11:50 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 480 on averageUnranked566/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 475 on averageUnranked592/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 463 on averageUnranked546/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked381/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 386 on averageUnranked412/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked447/500
Briefing
quick answers, from the figures on this page01Ranking of combatland among Rust servers: what is it?
The rank for combatland is #13,680 on seven-day player hours, in the top 61% of ranked servers.
02What is the player count on combatland?
Right now combatland is not online; its last appearance was 14 days 19 hours ago.
03The Rust version for combatland: what is it?
The Rust build on combatland is network protocol 2633 and build 165217, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of combatland: where?
No region is published by combatland. Rust Server Now does not verify machine locations; it only shows where a server says it is. 77.183.74.167:28015 is its address.
05How reliable is combatland, and is it online?
Right now combatland shows as offline; last seen 14 days 19 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 24 September 2026.
06What is the meaning of each tag on combatland?
For the in-game browser, combatland declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does combatland show up in Rust Server Now lists and filters?
combatland appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does combatland wipe?
Too few wipes are recorded for combatland to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 16 days 8 hours old.
09What map is running on combatland?
Procedural map: combatland uses one generated by the game.
10The rules and settings of combatland: what are they?
The name combatland does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11To join combatland, what must you do?
To connect, open Rust, press F1, and enter client.connect 77.183.74.167:28015. You can also click Launch Rust here to open the game via Steam and join.