- Players now
- 0/10 0% full
- 7-day average
- 1 peak 1
- Rank
- #7,594 ▼ 1818 this week
- Wiped
- 5d 9h ago · 4 Oct, 19:16 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 8 | |
|---|---|---|
| Standing#7,594 on player hours | 67 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 1,818 places this week | 38 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
5 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 19:16 | 1 | running |
| 1 Oct FW | Thu 18:26 | 1 | 3 days |
| 26 Sep | Sat 18:38 | 1 | 5 days |
| 24 Sep | Thu 18:57 | 1 | 2 days |
| 15 Sep | Tue 18:20 | 1 | 9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 77.169.229.66:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 19:16 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 473 on averageUnranked239/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 469 on averageUnranked145/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 451 on averageUnranked184/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked461/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 377 on averageUnranked141/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked172/225
Briefing
quick answers, from the figures on this page01Where does Dev Server sit in the rankings?
In the top 33% of all ranked servers, Dev Server holds #7,594 for player hours over the last seven days.
02How many players are on Dev Server right now?
Offline: Dev Server last responded 13 hours ago. The seven-day average is 1 players, with a peak of 1.
03The Rust version for Dev Server: what is it?
Rust network protocol 2634 and build 166652 on Windows is what Dev Server runs. To join, your game must share the protocol; Steam takes care of updating it.
04Location of Dev Server: where?
No region is published by Dev Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 77.169.229.66:28015.
05Current online status and reliability of Dev Server: what is the data?
Right now Dev Server shows as offline; last seen 13 hours ago. Over the last 7 full days, 19 of 168 hours were online, or 11%. 13 September 2026 is when Rust Server Now first saw it.
06The tags on Dev Server: what do they mean?
The server browser reads these tags from Dev Server: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Dev Server appear?
The Rust Server Now lists that carry Dev Server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08Dev Server wipes on what schedule?
Wipes on Dev Server happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 5 days 9 hours.
09On wipe day, what changes for Dev Server?
On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 100% of its recent wipes.
10The map for Dev Server: which one?
Procedural map: Dev Server uses one generated by the game.
11Which rules apply on Dev Server, and what settings?
You will not find a gather rate in the name Dev Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
12To join Dev Server, what must you do?
Press F1 in Rust and enter client.connect 77.169.229.66:28015, or click Launch Rust here to open Rust via Steam and join.