Rust Server Now
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Offlinechecked 13h ago · scouted since 13 Sep 2026

Dev Server

Community
Join server
Evaluation 43 Bronze #7,594 on player hours
Players now
0/10
0% full
7-day average
1
peak 1
Rank
#7,594
▼ 1818 this week
Wiped
5d 9h
ago · 4 Oct, 19:16 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population8Standing67Uptime4Performance–Wipe hold100Momentum38
Population1 of 10 on average 8
Standing#7,594 on player hours 67
Uptime2 of the last 48 hours 4
Performanceno direct query answered –
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 1,818 places this week 38

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123414:0015:00

Hourly average and peak, UTC.

Wipe record

5 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 19:16 1 running
1 Oct FW Thu 18:26 1 3 days
26 Sep Sat 18:38 1 5 days
24 Sep Thu 18:57 1 2 days
15 Sep Tue 18:20 1 9 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep2 Oct6 Oct10 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
77.169.229.66:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 19:16 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build Game build: 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does Dev Server sit in the rankings?

In the top 33% of all ranked servers, Dev Server holds #7,594 for player hours over the last seven days.

02How many players are on Dev Server right now?

Offline: Dev Server last responded 13 hours ago. The seven-day average is 1 players, with a peak of 1.

About Server
03The Rust version for Dev Server: what is it?

Rust network protocol 2634 and build 166652 on Windows is what Dev Server runs. To join, your game must share the protocol; Steam takes care of updating it.

04Location of Dev Server: where?

No region is published by Dev Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 77.169.229.66:28015.

05Current online status and reliability of Dev Server: what is the data?

Right now Dev Server shows as offline; last seen 13 hours ago. Over the last 7 full days, 19 of 168 hours were online, or 11%. 13 September 2026 is when Rust Server Now first saw it.

Tags & Lists
06The tags on Dev Server: what do they mean?

The server browser reads these tags from Dev Server: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does Dev Server appear?

The Rust Server Now lists that carry Dev Server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08Dev Server wipes on what schedule?

Wipes on Dev Server happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 5 days 9 hours.

09On wipe day, what changes for Dev Server?

On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 100% of its recent wipes.

Rules & Settings
10The map for Dev Server: which one?

Procedural map: Dev Server uses one generated by the game.

11Which rules apply on Dev Server, and what settings?

You will not find a gather rate in the name Dev Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.

Joining Steps
12To join Dev Server, what must you do?

Press F1 in Rust and enter client.connect 77.169.229.66:28015, or click Launch Rust here to open Rust via Steam and join.