- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #12,630 top 55%
- Wiped
- 1d 9h ago · 8 Oct, 19:02 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 10 | |
|---|---|---|
| Standing#12,630 on player hours | 45 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 77.147.171.233:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 19:02 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Build 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 473 on averageUnranked239/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 469 on averageUnranked145/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 451 on averageUnranked184/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked461/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 377 on averageUnranked141/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked172/225
Briefing
quick answers, from the figures on this page01What is the rank position of Development Server?
In the top 55% of all ranked servers, Development Server holds #12,630 for player hours over the last seven days.
02Current population on Development Server: how busy is it?
Right now Development Server is not online; its last appearance was 32 hours ago. Averaging 1 players over seven days, it peaked at 1. The 48-hour peak time is 20:00 UTC, when it averaged 1 players.
03What Rust version is Development Server on?
Version for Development Server: Rust network protocol 2634 and build 167231 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Development Server physically?
There is no region published by Development Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 77.147.171.233:28015.
05Current online status and reliability of Development Server: what is the data?
Live status: Development Server is down; last seen 32 hours ago. 0% uptime over the last 1 full day: 0 of 24 hours online. 8 October 2026 is when Rust Server Now first saw it.
06The tags on Development Server: what do they mean?
For the in-game browser, Development Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Development Server appear?
These Rust Server Now lists include Development Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does Development Server wipe?
The record for Development Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 33 hours have passed since its current world began.
09The map for Development Server: which one?
Procedural map: Development Server uses one generated by the game.
10Which rules apply on Development Server, and what settings?
The name Development Server does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11Joining Development Server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 77.147.171.233:28015. You can also click Launch Rust here to open the game via Steam and join.