- Players now
- 0/2 0% full
- 7-day average
- 0 peak –
- Rank
- #16,850 ▼ 1378 this week
- Wiped
- 43d 13h ago · 28 Aug, 03:13 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,850 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,378 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 76.18.83.131:28021
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 28 Aug 2026, 03:13 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptsw,$r?,v2633,gmvanilla,cs165518,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp2 | Max players Slot count: 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165518 | Build Build 165518. | |
ptsw | Networking You see 'sw' as the network layer. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 459 on averageUnranked579/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 448 on averageUnranked595/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 425 on averageUnranked623/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 413 on averageUnranked309/300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 355 on averageUnranked449/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 323 on averageUnranked433/475
Briefing
quick answers, from the figures on this page01Where does RFC's Staging Server sit in the rankings?
In the top 71% of all ranked servers, RFC's Staging Server holds #16,850 for player hours over the last seven days.
02Current population on RFC's Staging Server: how busy is it?
Right now RFC's Staging Server is not online; its last appearance was 10 days 19 hours ago.
03The Rust version for RFC's Staging Server: what is it?
The Rust build on RFC's Staging Server is network protocol 2633 and build 165518, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for RFC's Staging Server?
There is no region published by RFC's Staging Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 76.18.83.131:28021.
05Current online status and reliability of RFC's Staging Server: what is the data?
Currently offline: RFC's Staging Server; last seen 10 days 19 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 18 September 2026.
06What is the meaning of each tag on RFC's Staging Server?
For the in-game browser, RFC's Staging Server declares the following tags: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs165518 (Build): Build 165518; ptsw (Networking): You see 'sw' as the network layer; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does RFC's Staging Server appear?
The Rust Server Now lists that carry RFC's Staging Server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08RFC's Staging Server wipes on what schedule?
The record for RFC's Staging Server holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 43 days 13 hours have passed since its current world began.
09The map for RFC's Staging Server: which one?
Procedural map: RFC's Staging Server uses one generated by the game.
10The rules and settings of RFC's Staging Server: what are they?
You will not find a gather rate in the name RFC's Staging Server. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is disabled.
11Joining RFC's Staging Server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 76.18.83.131:28021. You can also click Launch Rust here to open the game via Steam and join.