- Players now
- 0/2 0% full
- 7-day average
- 0 peak –
- Rank
- #15,958 ▲ 581 this week
- Wiped
- 8d 3h ago · 1 Oct, 19:54 UTC
- Next wipe
- 26d 19h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 2 on average | 0 | |
|---|---|---|
| Standing#15,958 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 581 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:54 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 76.18.83.131:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:54 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z| Game | gmvanilla | Game mode Survival in vanilla form. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 154 on averageUnranked59/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 133 on averageUnranked23/1000
- 3ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked67/400
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 123 on averageUnranked28/300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked78/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 103 on averageUnranked9/750
Briefing
quick answers, from the figures on this page01Where does RFC's Test Server sit in the rankings?
In the top 70% of all ranked servers, RFC's Test Server holds #15,958 for player hours over the last seven days.
02How many players are on RFC's Test Server right now?
Right now, 0 players occupy the 2 slots on RFC's Test Server. 0 players is the seven-day average.
03The Rust version for RFC's Test Server: what is it?
Rust network protocol 2634 and build 167231 on Linux is what RFC's Test Server runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find RFC's Test Server physically?
For RFC's Test Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 76.18.83.131:28015 is its address.
05Current online status and reliability of RFC's Test Server: what is the data?
RFC's Test Server reports online at this moment. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 15 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on RFC's Test Server?
The server browser reads these tags from RFC's Test Server: gmvanilla (Game mode): Survival in vanilla form; mp2 (Max players): The server holds 2; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does RFC's Test Server show up in Rust Server Now lists and filters?
RFC's Test Server appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does RFC's Test Server wipe?
The only wipe for RFC's Test Server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 8 days 3 hours have passed since its current world began.
09What does RFC's Test Server look like on wipe day?
On average, 0 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.
10Map selection on RFC's Test Server: what is it?
Procedural map: RFC's Test Server uses one generated by the game.
11Which rules apply on RFC's Test Server, and what settings?
No gather rate appears in the name RFC's Test Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. The VAC anti-cheat from Valve is on.
12Joining RFC's Test Server: what are the steps?
In Rust, press F1 and run client.connect 76.18.83.131:28015; or use Launch Rust on this page to connect through Steam.