- Players now
- 0/4 0% full
- 7-day average
- 0 peak –
- Rank
- #16,905 ▼ 1948 this week
- Wiped
- 12d 8h ago · 29 Sep, 04:27 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,905 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,948 places this week | 44 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 76.167.220.185:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 04:27 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2634,gmrust,cs166133,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp4 | Max players Capacity: 4. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166133 | Build This server runs build 166133. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked580/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 421 on averageUnranked624/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 395 on averageUnranked581/600
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 386 on averageUnranked249/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 329 on averageUnranked419/460
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 312 on averageUnranked424/450
Briefing
quick answers, from the figures on this page01What is the rank position of raid-lab (staging)?
In the top 71% of all ranked servers, raid-lab (staging) holds #16,905 for player hours over the last seven days.
02What is the player count on raid-lab (staging)?
raid-lab (staging) was last seen 12 days 7 hours ago and is offline at this moment.
03The Rust version for raid-lab (staging): what is it?
Version for raid-lab (staging): Rust network protocol 2634 and build 166133 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of raid-lab (staging): where?
No region is published by raid-lab (staging). Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 76.167.220.185:28015.
05Uptime and current status of raid-lab (staging): what are they?
Right now raid-lab (staging) shows as offline; last seen 12 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 29 September 2026 is when Rust Server Now first saw it.
06The tags on raid-lab (staging): what do they mean?
The server browser reads these tags from raid-lab (staging): gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166133 (Build): This server runs build 166133; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does raid-lab (staging) appear?
These Rust Server Now lists include raid-lab (staging): Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08raid-lab (staging) wipes on what schedule?
The record for raid-lab (staging) holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 12 days 8 hours.
09Map selection on raid-lab (staging): what is it?
A procedural map, generated by the game, is in use on raid-lab (staging).
10Which rules apply on raid-lab (staging), and what settings?
The name raid-lab (staging) does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join raid-lab (staging)?
In Rust, press F1 and run client.connect 76.167.220.185:28015; or use Launch Rust on this page to connect through Steam.