California | Build Server
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,384 ▼ 3990 this week
- Wiped
- 9d 4h ago · 1 Oct, 18:12 UTC
- Next wipe
- 25d 20h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,384 on player hours | 32 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance239 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 3,990 places this week | 37 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordThe force wipe · high confidence
- usual gap
- 7.5 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:12 | 1 | running |
| 24 Sep | Thu 05:29 | 2 | 7.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 68% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 76.133.251.206:29015
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:12 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Builders Like UsNA · groups of 32+ · monthly · 4 on averageUnranked4/125
- 2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 66 on averageUnranked108/999
- 3Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on averageUnranked18/150
- 4Together We Rust | Build ServerNA · groups of 8+ · 3 on averageUnranked3/125
- 5[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on averageUnranked1/50
- 6AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 14 on averageUnranked16/100
Briefing
quick answers, from the figures on this page01Where does California | Build Server sit in the rankings?
In North America, California | Build Server is #1,512; globally, #15,384 on player hours over the last seven days, in the top 68% of ranked servers.
02Current population on California | Build Server: how busy is it?
0 of 50 slots are filled on California | Build Server at this moment. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 01:00 UTC saw the highest average: 0 players.
03Version of Rust on California | Build Server: which one?
The Rust build on California | Build Server is network protocol 2634 and build 167398, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on California | Build Server?
Server fps over the last 48 hours: 239 average, 233 lowest. Entities peaked at 13,904, including buildings, deployables and all other world objects. Peak memory: 2,305 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find California | Build Server physically?
California | Build Server declares North America as its location via the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 76.133.251.206:29015.
06How reliable is California | Build Server, and is it online?
Right now California | Build Server shows as online. About 35 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on California | Build Server?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): In the server browser it appears under North America: that is the tag set California | Build Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does California | Build Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry California | Build Server are: Modded Rust servers, Best Rust build servers and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09California | Build Server wipes on what schedule?
The only wipe for California | Build Server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 9 days 4 hours. Its tags advertise a monthly wipe schedule.
10What happens on wipe day for California | Build Server?
On average, 2 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11What map is running on California | Build Server?
The map on California | Build Server is procedural, size 4,500 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
12The rules and settings of California | Build Server: what are they?
The name California | Build Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. Vanilla is its own label: vanilla in the full sense: nothing about rates, kits or rules is changed. VAC, Valve's anti-cheat, is enabled.
13Joining California | Build Server: what are the steps?
Press F1 in Rust and enter client.connect 76.133.251.206:29015, or click Launch Rust here to open Rust via Steam and join. You can find its website at https://discord.com/invite/t77M3yAgKu.
