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Offlinechecked 3d ago · scouted since 6 Oct 2026

Local Monument Combat Test

Modded oxide
Join server
Evaluation 26 Bronze #12,049 on player hours
Players now
0/4
0% full
7-day average
0
peak 1
Rank
#12,049
top 53%
Wiped
4d 2h
ago · 6 Oct, 06:45 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population5Standing47Uptime–Performance–Wipe hold–Momentum–
Population0 of 4 on average 5
Standing#12,049 on player hours 47
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct8 Oct9 Oct10 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
76.109.160.102:28115
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 06:45 UTC
Hostname
–
First seen
6 Oct 2026

Server tags

what each tag it publishes means · mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp4Max players Slot count: 4.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build This server runs build 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does Local Monument Combat Test sit in the rankings?

The rank for Local Monument Combat Test is #12,049 on seven-day player hours, in the top 53% of ranked servers.

02Current population on Local Monument Combat Test: how busy is it?

Right now Local Monument Combat Test is not online; its last appearance was 3 days 3 hours ago. Its seven-day average is 0 players; the peak is 1.

About Server
03What Rust version is Local Monument Combat Test on?

Version for Local Monument Combat Test: Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for Local Monument Combat Test?

For Local Monument Combat Test, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 76.109.160.102:28115.

05Uptime and current status of Local Monument Combat Test: what are they?

Right now Local Monument Combat Test shows as offline; last seen 3 days 3 hours ago. Over the last 3 full days, 7 of 72 hours were online, or 10%. Its first appearance in Rust Server Now data was on 6 October 2026.

Lists & Tags
06How should you read the tags on Local Monument Combat Test?

The server browser reads these tags from Local Monument Combat Test: gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Local Monument Combat Test show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Local Monument Combat Test are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08Local Monument Combat Test wipes on what schedule?

Too few wipes are recorded for Local Monument Combat Test to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 2 hours.

Rules & Settings
09The rules and settings of Local Monument Combat Test: what are they?

The name Local Monument Combat Test does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

Join Info
10What is the process to join Local Monument Combat Test?

Press F1 in Rust and enter client.connect 76.109.160.102:28115, or click Launch Rust here to open Rust via Steam and join.