- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #9,839 ▲ 2477 this week
- Wiped
- 4d 23h ago · 4 Oct, 20:28 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#9,839 on player hours | 57 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance108 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 2,477 places this week | 63 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.4 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1.5
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 20:28 | 1 | running |
| 23 Sep | Wed 23:51 | 1 | 10.9 days |
| 23 Sep | Wed 04:18 | 1 | 0.8 days |
| 16 Sep | Wed 19:15 | 1 | 6.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 76.103.199.248:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 20:28 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survival.RIP 1000x PvE |#2|Item Perks|Legandary Custom Weapons|EU · groups of 8+ · 1000x · monthly · 20 on averageUnranked19/100
- 2The Hunting Lodge 1000x PvE - CustomLegendaryWeaponsgroups of 8+ · 1000x · biweekly · 8 on averageUnranked2/100
- 3[US] Void Servers PVE 1000X|Kits|Loot+|NoBPs|EventsNA · groups of 8+ · 1000x · monthly · 5 on averageUnranked8/50
- 4Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|EventsEU · groups of 8+ · 1000x · monthly · 4 on averageUnranked6/100
- 5EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX |EU · groups of 8+ · 1000x · biweekly · 4 on averageUnranked5/150
- 6World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID ZonesNA · groups of 10+ · 1000x · monthly · 3 on averageUnranked5/100
Briefing
quick answers, from the figures on this page01Where does CHUDLANDS 1000X sit in the rankings?
In the top 43% of all ranked servers, CHUDLANDS 1000X holds #9,839 for player hours over the last seven days.
02What is the player count on CHUDLANDS 1000X?
The current population on CHUDLANDS 1000X is 0, against 10 slots. The seven-day average is 0 players, with a peak of 1. Between the last 48 hours, 23:00 UTC saw the highest average: 1 players.
03The Rust version for CHUDLANDS 1000X: what is it?
The Rust build on CHUDLANDS 1000X is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on CHUDLANDS 1000X?
Server fps over the last 48 hours: 108 average, 87 lowest. 69,857 entities at peak, counting buildings and deployables. Peak memory: 4,350 MB. Players feel lag when fps drops and entities climb.
05What is the host location for CHUDLANDS 1000X?
No region is published by CHUDLANDS 1000X. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 76.103.199.248:28015 is its address.
06How reliable is CHUDLANDS 1000X, and is it online?
CHUDLANDS 1000X reports online at this moment. About 4 days 22 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 15 September 2026.
07How should you read the tags on CHUDLANDS 1000X?
The server browser reads these tags from CHUDLANDS 1000X: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^p (PvE): You won't fight other players - the world is what kills you; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does CHUDLANDS 1000X appear?
These Rust Server Now lists include CHUDLANDS 1000X: Rust servers with gather rate above 10x, Modded Rust servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.
09On what timetable does CHUDLANDS 1000X wipe?
CHUDLANDS 1000X wipes on no fixed pattern, so the next wipe cannot be predicted. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 4 days 23 hours have passed since its current world began.
10What does CHUDLANDS 1000X look like on wipe day?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.5.
11What map is running on CHUDLANDS 1000X?
For CHUDLANDS 1000X, the map is procedural at size 3,500 with seed 777777, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on CHUDLANDS 1000X, and what settings?
Its name carries a 1000x gather rate for CHUDLANDS 1000X. The game's default group limit of 8 players applies. pve is the game mode, fighting other players is disabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Carbon. Valve's VAC anti-cheat is active.
13To join CHUDLANDS 1000X, what must you do?
In Rust, press F1 and run client.connect 76.103.199.248:28015; or use Launch Rust on this page to connect through Steam.
