- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,842 top 72%
- Wiped
- 4d 6h ago · 11 Oct, 22:37 UTC
- Next wipe
- – not predictable yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,842 on player hours | 28 | |
| Uptime47 of the last 48 hours | 98 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 72% of all ranked servers, #637 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 75.175.131.181:28025
- Region
- –
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 11 Oct 2026, 22:37 UTC
- Hostname
- –
- First seen
- 11 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts4 | Group limit 4 is the team cap. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 35 on averageUnranked32/200
- 2PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on averageUnranked4/200
- 3[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on averageUnranked0/101
- 4#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on averageUnranked0/80
- 5LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on averageUnranked0/100
- 6[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 4 on averageUnranked2/60
Briefing
quick answers, from the figures on this page01Ranking of TESTHC among Rust servers: what is it?
The rank for TESTHC is #15,842 on seven-day player hours, in the top 72% of ranked servers. Its place in quad: #637.
02Current population on TESTHC: how busy is it?
Right now, 0 players occupy the 50 slots on TESTHC. It has averaged 0 players across the last seven days.
03What Rust version is TESTHC on?
The Rust build on TESTHC is network protocol 2634 and build 167398, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for TESTHC?
For TESTHC, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 75.175.131.181:28025.
05Uptime and current status of TESTHC: what are they?
Right now TESTHC shows as online. 96 of 96 hours up in the last 4 full days; that is 100%. 11 October 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on TESTHC?
For the in-game browser, TESTHC declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts4 (Group limit): 4 is the team cap; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does TESTHC appear?
The Rust Server Now lists that carry TESTHC are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
08TESTHC wipes on what schedule?
Too few wipes are recorded for TESTHC to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 4 days 6 hours old.
09The rules and settings of TESTHC: what are they?
The name TESTHC does not state a gather rate. 4 players is the cap for a group (quad). This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
10What is the process to join TESTHC?
In Rust, press F1 and run client.connect 75.175.131.181:28025; or use Launch Rust on this page to connect through Steam.