- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #5,562 ▲ 3333 this week
- Wiped
- 8d 14h ago · 1 Oct, 17:38 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#5,562 on player hours | 76 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance40 server fps on average | 67 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 3,333 places this week | 80 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 3.6 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:38 | 1 | running |
| 28 Sep | Mon 04:21 | 0 | 3.6 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 6 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 75.175.131.181:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:38 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 148 on averageUnranked53/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked206/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 119 on averageUnranked51/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked176/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 102 on averageUnranked19/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 92 on averageUnranked10/750
Briefing
quick answers, from the figures on this page01What is the rank position of BZPVETEST?
The rank for BZPVETEST is #5,562 on seven-day player hours, in the top 24% of ranked servers.
02What is the player count on BZPVETEST?
0 of 50 slots are filled on BZPVETEST at this moment. Its seven-day average is 0 players; the peak is 2. Its busiest point in the last 48 hours was 00:00 UTC, averaging 2 players.
03Version of Rust on BZPVETEST: which one?
Rust network protocol 2634 and build 167058 on Linux is what BZPVETEST runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of BZPVETEST: is it smooth?
Average server fps for the last 48 hours was 40; the lowest was 39. Entities reached 97,138 - buildings, deployables and the rest. Peak memory: 3,552 MB. Players feel lag when fps drops and entities climb.
05What is the host location for BZPVETEST?
For BZPVETEST, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 75.175.131.181:28015.
06How reliable is BZPVETEST, and is it online?
Right now BZPVETEST shows as online. Reported uptime puts the last restart at roughly 2 days 5 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. 20 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on BZPVETEST?
For the in-game browser, BZPVETEST declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does BZPVETEST show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry BZPVETEST are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does BZPVETEST wipe?
BZPVETEST does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 8 days 14 hours old.
10On wipe day, what changes for BZPVETEST?
0 players on average marked the busiest point of its recent wipes. 14 hours after the latest wipe, the crowd peaked.
11Map selection on BZPVETEST: what is it?
For BZPVETEST, the map is procedural at size 4,250 with seed 1413175854, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
12Which rules apply on BZPVETEST, and what settings?
You will not find a gather rate in the name BZPVETEST. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
13To join BZPVETEST, what must you do?
To connect, open Rust, press F1, and enter client.connect 75.175.131.181:28015. You can also click Launch Rust here to open the game via Steam and join. https://battlezone.gg/ is where its website lives.
