- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,374 top 68%
- Wiped
- 8d 8h ago · 1 Oct, 18:17 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,374 on player hours | 32 | |
| Uptime39 of the last 48 hours | 81 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 75.155.141.55:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:17 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 475 on averageUnranked230/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked162/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 453 on averageUnranked212/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked475/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 379 on averageUnranked120/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked169/250
Briefing
quick answers, from the figures on this page01Where does Rust #1 sit in the rankings?
In the top 68% of all ranked servers, Rust #1 holds #15,374 for player hours over the last seven days.
02What is the player count on Rust #1?
Rust #1 was last seen 7 hours ago and is offline at this moment. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 05:00 UTC, when it averaged 0 players.
03Version of Rust on Rust #1: which one?
Rust network protocol 2634 and build 167398 on Linux is what Rust #1 runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Rust #1 physically?
No region is published by Rust #1. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 75.155.141.55:28015.
05Uptime and current status of Rust #1: what are they?
Live status: Rust #1 is down; last seen 7 hours ago. It stayed online for 83% of the last 1 full day. That is 20 out of 24 hours. 8 October 2026 is when Rust Server Now first saw it.
06The tags on Rust #1: what do they mean?
The server browser reads these tags from Rust #1: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Rust #1 show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Rust #1 are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Rust #1 wipe?
Too few wipes are recorded for Rust #1 to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 8 hours.
09What map is running on Rust #1?
A procedural map, generated by the game, is in use on Rust #1.
10Which rules apply on Rust #1, and what settings?
You will not find a gather rate in the name Rust #1. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11To join Rust #1, what must you do?
Press F1 in Rust and enter client.connect 75.155.141.55:28015, or click Launch Rust here to open Rust via Steam and join.