{TNT}SQUADs - Rusty but not old
- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,973 ▲ 924 this week
- Wiped
- 34d 17h ago · 5 Sep, 11:25 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,973 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 924 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 74.91.127.81:35215
- Region
- NA
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Sep 2026, 11:25 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,^z,^y,^v,NA,^p,gmvanilla,cs165217,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Plugin framework: Carbon. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 237 on averageUnranked233/2000
- 2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked72/200
- 3[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked96/200
- 4Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 71 on averageUnranked59/200
- 5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked97/150
- 6Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked77/100
Briefing
quick answers, from the figures on this page01Ranking of {TNT}SQUADs - Rusty but not old among Rust servers: what is it?
In North America, {TNT}SQUADs - Rusty but not old is #1,581; globally, #15,973 on player hours over the last seven days, in the top 70% of ranked servers.
02Current population on {TNT}SQUADs - Rusty but not old: how busy is it?
Offline: {TNT}SQUADs - Rusty but not old last responded 6 days 11 hours ago. It has averaged 0 players across the last seven days.
03Version of Rust on {TNT}SQUADs - Rusty but not old: which one?
Version for {TNT}SQUADs - Rusty but not old: Rust network protocol 2633 and build 165217 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Location of {TNT}SQUADs - Rusty but not old: where?
The location {TNT}SQUADs - Rusty but not old lists is North America, indicated by the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 74.91.127.81:35215.
05Current online status and reliability of {TNT}SQUADs - Rusty but not old: what is the data?
Live status: {TNT}SQUADs - Rusty but not old is down; last seen 6 days 11 hours ago. It was up 11% of the time over the last 7 full days: 18 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on {TNT}SQUADs - Rusty but not old?
The server browser reads these tags from {TNT}SQUADs - Rusty but not old: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^p (PvE): PvE: the world supplies the danger, not other players; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does {TNT}SQUADs - Rusty but not old appear?
These Rust Server Now lists include {TNT}SQUADs - Rusty but not old: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
08{TNT}SQUADs - Rusty but not old wipes on what schedule?
Too few wipes are recorded for {TNT}SQUADs - Rusty but not old to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 34 days 17 hours old.
09What map is running on {TNT}SQUADs - Rusty but not old?
The map on {TNT}SQUADs - Rusty but not old is procedural, size 3,100 with seed 1145457653, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
10The rules and settings of {TNT}SQUADs - Rusty but not old: what are they?
You will not find a gather rate in the name {TNT}SQUADs - Rusty but not old. 8 players per group is the default and the limit here. This server runs pve, no combat between players. Modded is its browser category: plugins or settings change the game. Plugins in use: Carbon. Vanilla is its own label: no altered rates, kits or rules - exactly what Facepunch ships. The VAC anti-cheat from Valve is on.
11Joining {TNT}SQUADs - Rusty but not old: what are the steps?
Press F1 in Rust and enter client.connect 74.91.127.81:35215, or click Launch Rust here to open Rust via Steam and join.
