RustyNation.net - Classic Rust
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #14,680 ▲ 2273 this week
- Wiped
- 1d 14h ago · 9 Oct, 21:02 UTC
- Next wipe
- 5d 5h Fri 16 Oct, 17:37 UTC
- Team limit
- teams off weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#14,680 on player hours | 35 | |
| Uptime44 of the last 48 hours | 92 | |
| Performance59 server fps on average | 98 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 2,273 places this week | 58 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
5 on recordIts weekly schedule tag · low confidence
- usual gap
- 4.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 17:37 | 1 before | running |
| 2 Oct | Fri 21:43 | 0 | 6.8 days |
| 21 Sep | Mon 17:50 | 1 | 11.2 days |
| 21 Sep | Mon 03:53 | 1 | 0.6 days |
| 19 Sep | Sat 15:58 | 1 | 1.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 19 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 65% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 74.91.119.65:28015
- Region
- NA
- Max players
- 100
- Group limit
- teams off
- Wipe schedule
- weekly
- Last wipe
- 9 Oct 2026, 21:02 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166586,ts0| Game | gmvanilla | Game mode You play vanilla survival here. |
mp100 | Max players Slot count: 100. | |
ts0 | Group limit Teams are disabled. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166586 | Build Build 166586. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^w | Weekly Wipes weekly. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Plugin framework: Carbon. | |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on averageUnranked13/100
- 2Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 17 on averageUnranked11/150
- 3Rustoria.co - US MainNA · groups of 16+ · weekly · 224 on averageUnranked173/250
- 4Rusty Moose |US Main|NA · groups of 12+ · weekly · 217 on averageUnranked144/250
- 5Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 155 on averageUnranked12/250
- 6Rustafied.com - US FridayNA · groups of 16+ · weekly · 122 on averageUnranked136/225
Briefing
quick answers, from the figures on this page01Where does RustyNation.net - Classic Rust sit in the rankings?
The seven-day player-hour rank for RustyNation.net - Classic Rust is #14,680, top 65% of all ranked servers and #1,492 in North America.
02How many players are on RustyNation.net - Classic Rust right now?
The current population on RustyNation.net - Classic Rust is 0, against 100 slots. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 05:00 UTC, averaging 0 players.
03Version of Rust on RustyNation.net - Classic Rust: which one?
Rust network protocol 2634 and build 166586 on Linux is what RustyNation.net - Classic Rust runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on RustyNation.net - Classic Rust good?
Average server fps for the last 48 hours was 59; the lowest was 38. Entities peaked at 120,704, including buildings, deployables and all other world objects. The maximum memory used was 3,922 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for RustyNation.net - Classic Rust?
RustyNation.net - Classic Rust declares North America as its location via the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 74.91.119.65:28015.
06Uptime and current status of RustyNation.net - Classic Rust: what are they?
RustyNation.net - Classic Rust reports online at this moment. Reported uptime puts the last restart at roughly 2 minutes ago. Over the last 7 full days, 165 of 168 hours were online, or 98%. Its first appearance in Rust Server Now data was on 19 September 2026.
07The tags on RustyNation.net - Classic Rust: what do they mean?
For the in-game browser, RustyNation.net - Classic Rust declares the following tags: gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): Slot count: 100; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166586 (Build): Build 166586; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^w (Weekly): Wipes weekly; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is the browser listing for this server. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does RustyNation.net - Classic Rust appear?
The Rust Server Now lists that carry RustyNation.net - Classic Rust are: Modded Rust servers and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Wipe schedule: Weekly; Last wipe: In the last 3 days.
09RustyNation.net - Classic Rust wipes on what schedule?
The prediction follows its tag: too few of RustyNation.net - Classic Rust's wipes are on record to confirm the schedule. Friday 16 October at 17:37 UTC is when the next wipe is due. This world is 38 hours old. The tags list wipes every week.
10What does RustyNation.net - Classic Rust look like on wipe day?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11What map is running on RustyNation.net - Classic Rust?
A procedural map of size 4,000 with seed 1337, generated by the game, is in use on RustyNation.net - Classic Rust. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
12The rules and settings of RustyNation.net - Classic Rust: what are they?
You will not find a gather rate in the name RustyNation.net - Classic Rust. You will find no published group limit. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is on.
13What is the process to join RustyNation.net - Classic Rust?
In Rust, press F1 and run client.connect 74.91.119.65:28015; or use Launch Rust on this page to connect through Steam. You can find its website at https://rustynation.net/.
