Rust Server Now
117,571 playing Find a server
Onlinechecked 11m ago · scouted since 1 Oct 2026

[MG] US Long | Regular Rates | Large Map

Vanilla NA vanilla
Join server
Evaluation 69 Bronze #4,824 on player hours
Players now
0/100
0% full
7-day average
0
peak 2
Rank
#4,824
▲ 1937 this week
Wiped
4d 0h
ago · 6 Oct, 15:08 UTC
Next wipe
26d 3h
Thu 5 Nov, 19:00 UTC
Team limit
16 max
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing79Uptime98Performance100Wipe hold–Momentum70
Population0 of 100 on average 0
Standing#4,824 on player hours 79
Uptime47 of the last 48 hours 98
Performance61 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 1,937 places this week 70

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

1 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 3h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
6 Oct Tue 15:08 1 running

Performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 21% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Intel

Map of [MG] US Long | Regular Rates | Large Map
Map
Procedural Map
Size
4500
Seed
323444525
Open on RustMaps
Address
74.91.119.138:28015
Region
NA
Max players
100
Group limit
16 max
Wipe schedule
monthly
Last wipe
6 Oct 2026, 15:08 UTC
Hostname
–
First seen
1 Oct 2026
In its own words
Mega Games US Long wipe — Regular (x1) rates, worldsize 4500, max team 16. Wipes first Tuesday of each month 10:00 AM ET.

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts16
GamegmrustGame mode Survival in the standard Rust format.
mp100Max players Capacity: 100.
ts16Group limit You can have at most 16 in a team.
v2634Protocol Your game must run protocol 2634.
cs166652Build This server runs build 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Wipe schedule^mMonthly Every month it wipes, together with Facepunch's force wipe.
Difficulty^vVanilla Pure Facepunch Rust: rates, kits and rules unchanged.
RegionNANorth America In the server browser it appears under North America.

Flag meanings are Facepunch's.

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  3. 3
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Population
01Ranking of [MG] US Long | Regular Rates | Large Map among Rust servers: what is it?

In North America, [MG] US Long | Regular Rates | Large Map is #883; globally, #4,824 on player hours over the last seven days, in the top 21% of ranked servers.

02Current population on [MG] US Long | Regular Rates | Large Map: how busy is it?

The current population on [MG] US Long | Regular Rates | Large Map is 0, against 100 slots. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

Server details
03Version of Rust on [MG] US Long | Regular Rates | Large Map: which one?

The Rust build on [MG] US Long | Regular Rates | Large Map is network protocol 2634 and build 166652, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Is the performance on [MG] US Long | Regular Rates | Large Map good?

For the last 48 hours, average server fps was 61, with a minimum of 36. 119,287 entities at peak, counting buildings and deployables. Peak memory: 3,844 MB. Players feel lag when fps drops and entities climb.

05Location of [MG] US Long | Regular Rates | Large Map: where?

With a NA tag, [MG] US Long | Regular Rates | Large Map places itself in North America. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 74.91.119.138:28015 is its address.

06How reliable is [MG] US Long | Regular Rates | Large Map, and is it online?

Right now [MG] US Long | Regular Rates | Large Map shows as online. The last restart happened around 29 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 1 October 2026.

Server Tags
07How should you read the tags on [MG] US Long | Regular Rates | Large Map?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts16 (Group limit): You can have at most 16 in a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; NA (North America): In the server browser it appears under North America: that is the tag set [MG] US Long | Regular Rates | Large Map publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08On which Rust Server Now lists does [MG] US Long | Regular Rates | Large Map appear?

These Rust Server Now lists include [MG] US Long | Regular Rates | Large Map: Rust community servers, live, North America Rust servers and Vanilla Rust servers, ranked live. Under these filters, it appears on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Wipe Info
09[MG] US Long | Regular Rates | Large Map wipes on what schedule?

The only wipe for [MG] US Long | Regular Rates | Large Map is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 4 days old. A monthly wipe schedule is published in its tags.

10On wipe day, what changes for [MG] US Long | Regular Rates | Large Map?

1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 25 hours in.

Rules & Settings
11What map is running on [MG] US Long | Regular Rates | Large Map?

For [MG] US Long | Regular Rates | Large Map, the map is procedural at size 4,500 with seed 323444525, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12The rules and settings of [MG] US Long | Regular Rates | Large Map: what are they?

You will not find a gather rate in the name [MG] US Long | Regular Rates | Large Map. The group limit is 16 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Its self-description is vanilla: pure Facepunch Rust: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

How to join
13What is the process to join [MG] US Long | Regular Rates | Large Map?

In Rust, press F1 and run client.connect 74.91.119.138:28015; or use Launch Rust on this page to connect through Steam.