[MG] US Long | Regular Rates | Large Map
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 2
- Rank
- #4,824 ▲ 1937 this week
- Wiped
- 4d 0h ago · 6 Oct, 15:08 UTC
- Next wipe
- 26d 3h Thu 5 Nov, 19:00 UTC
- Team limit
- 16 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#4,824 on player hours | 79 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance61 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,937 places this week | 70 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 6 Oct | Tue 15:08 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 21% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 74.91.119.138:28015
- Region
- NA
- Max players
- 100
- Group limit
- 16 max
- Wipe schedule
- monthly
- Last wipe
- 6 Oct 2026, 15:08 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts16| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Capacity: 100. | |
ts16 | Group limit You can have at most 16 in a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 415 on averageUnranked241/275
- 2Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 279 on averageUnranked161/200
- 3Rustopia.gg - US LargeNA · groups of 16+ · monthly · 271 on averageUnranked194/200
- 4Rusty Moose |US Small|NA · groups of 8+ · monthly · 251 on averageUnranked171/200
- 5[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 238 on averageUnranked157/400
- 6Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 191 on averageUnranked118/150
Briefing
quick answers, from the figures on this page01Ranking of [MG] US Long | Regular Rates | Large Map among Rust servers: what is it?
In North America, [MG] US Long | Regular Rates | Large Map is #883; globally, #4,824 on player hours over the last seven days, in the top 21% of ranked servers.
02Current population on [MG] US Long | Regular Rates | Large Map: how busy is it?
The current population on [MG] US Long | Regular Rates | Large Map is 0, against 100 slots. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
03Version of Rust on [MG] US Long | Regular Rates | Large Map: which one?
The Rust build on [MG] US Long | Regular Rates | Large Map is network protocol 2634 and build 166652, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on [MG] US Long | Regular Rates | Large Map good?
For the last 48 hours, average server fps was 61, with a minimum of 36. 119,287 entities at peak, counting buildings and deployables. Peak memory: 3,844 MB. Players feel lag when fps drops and entities climb.
05Location of [MG] US Long | Regular Rates | Large Map: where?
With a NA tag, [MG] US Long | Regular Rates | Large Map places itself in North America. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 74.91.119.138:28015 is its address.
06How reliable is [MG] US Long | Regular Rates | Large Map, and is it online?
Right now [MG] US Long | Regular Rates | Large Map shows as online. The last restart happened around 29 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 1 October 2026.
07How should you read the tags on [MG] US Long | Regular Rates | Large Map?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts16 (Group limit): You can have at most 16 in a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; NA (North America): In the server browser it appears under North America: that is the tag set [MG] US Long | Regular Rates | Large Map publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does [MG] US Long | Regular Rates | Large Map appear?
These Rust Server Now lists include [MG] US Long | Regular Rates | Large Map: Rust community servers, live, North America Rust servers and Vanilla Rust servers, ranked live. Under these filters, it appears on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
09[MG] US Long | Regular Rates | Large Map wipes on what schedule?
The only wipe for [MG] US Long | Regular Rates | Large Map is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 4 days old. A monthly wipe schedule is published in its tags.
10On wipe day, what changes for [MG] US Long | Regular Rates | Large Map?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 25 hours in.
11What map is running on [MG] US Long | Regular Rates | Large Map?
For [MG] US Long | Regular Rates | Large Map, the map is procedural at size 4,500 with seed 323444525, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of [MG] US Long | Regular Rates | Large Map: what are they?
You will not find a gather rate in the name [MG] US Long | Regular Rates | Large Map. The group limit is 16 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Its self-description is vanilla: pure Facepunch Rust: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
13What is the process to join [MG] US Long | Regular Rates | Large Map?
In Rust, press F1 and run client.connect 74.91.119.138:28015; or use Launch Rust on this page to connect through Steam.
![Map of [MG] US Long | Regular Rates | Large Map](/servers/74.91.119.138:28016/map.webp?v=7fdfb14aee)