- Players now
- 0/8 0% full
- 7-day average
- 0 peak –
- Rank
- #15,960 top 70%
- Wiped
- 7d 19h ago · 2 Oct, 04:15 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 8 on average | 0 | |
|---|---|---|
| Standing#15,960 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 74.244.147.218:28015
- Region
- –
- Max players
- 8
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 04:15 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp8,ptrak,$r?,v2634,gmvanilla,cs166652,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp8 | Max players Capacity: 8. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 478 on averageUnranked368/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked385/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 459 on averageUnranked353/425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked436/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 383 on averageUnranked217/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 336 on averageUnranked320/500
Briefing
quick answers, from the figures on this page01What is the rank position of Rust34FF?
The rank for Rust34FF is #15,960 on seven-day player hours, in the top 70% of ranked servers.
02Current population on Rust34FF: how busy is it?
Right now Rust34FF is not online; its last appearance was 5 days 18 hours ago. It has averaged 0 players across the last seven days.
03The Rust version for Rust34FF: what is it?
Rust network protocol 2634 and build 166652 on Linux is what Rust34FF runs. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Rust34FF?
There is no region published by Rust34FF. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 74.244.147.218:28015.
05Uptime and current status of Rust34FF: what are they?
Currently offline: Rust34FF; last seen 5 days 18 hours ago. 0 of 96 hours up in the last 4 full days; that is 0%. 4 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on Rust34FF?
gmvanilla (Game mode): The mode is vanilla survival; mp8 (Max players): Capacity: 8; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set Rust34FF publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Rust34FF show up in Rust Server Now lists and filters?
These Rust Server Now lists include Rust34FF: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Rust34FF wipes on what schedule?
Too few wipes are recorded for Rust34FF to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 7 days 19 hours have passed since its current world began.
09Map selection on Rust34FF: what is it?
A procedural map, generated by the game, is in use on Rust34FF.
10Which rules apply on Rust34FF, and what settings?
The name Rust34FF does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is off.
11To join Rust34FF, what must you do?
To connect, open Rust, press F1, and enter client.connect 74.244.147.218:28015. You can also click Launch Rust here to open the game via Steam and join.