- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #11,725 top 52%
- Wiped
- 5d 3h ago · 5 Oct, 02:01 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 9 | |
|---|---|---|
| Standing#11,725 on player hours | 48 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 73.63.71.45:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 02:01 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166655 | Build This server runs build 166655. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 471 on averageUnranked270/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 468 on averageUnranked173/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 449 on averageUnranked195/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked447/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 376 on averageUnranked127/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked144/225
Briefing
quick answers, from the figures on this page01Ranking of My Local Staging Server among Rust servers: what is it?
The rank for My Local Staging Server is #11,725 on seven-day player hours, in the top 52% of ranked servers.
02How many players are on My Local Staging Server right now?
Right now My Local Staging Server is not online; its last appearance was 5 days 1 hours ago. Its seven-day average is 1 players; the peak is 1.
03What Rust version is My Local Staging Server on?
The Rust build on My Local Staging Server is network protocol 2634 and build 166655, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of My Local Staging Server: where?
There is no region published by My Local Staging Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 73.63.71.45:28015.
05How reliable is My Local Staging Server, and is it online?
Right now My Local Staging Server shows as offline; last seen 5 days 1 hours ago. It was up 0% of the time over the last 4 full days: 0 of 96 hours. Its first appearance in Rust Server Now data was on 5 October 2026.
06How should you read the tags on My Local Staging Server?
For the in-game browser, My Local Staging Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166655 (Build): This server runs build 166655; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does My Local Staging Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry My Local Staging Server are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does My Local Staging Server wipe?
My Local Staging Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 5 days 3 hours have passed since its current world began.
09What map is running on My Local Staging Server?
Procedural map: My Local Staging Server uses one generated by the game.
10The rules and settings of My Local Staging Server: what are they?
The name My Local Staging Server does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11Joining My Local Staging Server: what are the steps?
Press F1 in Rust and enter client.connect 73.63.71.45:28015, or click Launch Rust here to open Rust via Steam and join.